Project Zomboid

Project Zomboid

SSR: Core
Showing 11-20 of 35 entries
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Update: 27 Aug, 2022 @ 2:04am

Release (64064ac)

Changelog:
- updated client-side algorithm for SSRTimer

Update: 25 Aug, 2022 @ 1:55am

- fixed an error in tabulation detection algorithm, that caused hang ins (now supports both 4 spaces and 1 tab tabulation)

Update: 22 Aug, 2022 @ 1:18am

- improved mod initialization algorithm
- compatibility with ssr-quests

Update: 20 Jun, 2022 @ 1:32am

- added version control of java mod
- SSRLoader inits other mods both client-side and server-side
- added timer in milliseconds
- removed obsolete code
- optimization

Update: 19 Apr, 2022 @ 1:55am

- Updated SyncClient (now also handles callbacks for quest system)
- Protected addLineToChat function from possible nullpo
- Timer can be created with add_m and add_s (the former accepts time in minutes, the latter - in seconds)
- Timer on server updates once per in-game minute, timer on client updates once per tick
- GetModIDFromPath now uses backward iteration

Update: 26 Mar, 2022 @ 2:16am

- Fixed incorrect interval for timer tasks
- Timer tasks can be recurrent and one-time

Update: 22 Mar, 2022 @ 1:26am

Added timer for infrequent operations

Update: 15 Mar, 2022 @ 1:45am

Removed old functions related to safehouse sync

Update: 28 Feb, 2022 @ 3:19am

- setX override for SafetyUI will be applied only on version 41.65 and below
- ssr-news won't load in singleplayer

Update: 18 Feb, 2022 @ 12:44am

- getCurrentTime and getDeltaTimeInMillis moved to shared
- Removed ISRichTextPanelMod