Natural Selection 2

Natural Selection 2

Shine Administration
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Oppdatering: 4. mai 2016 @ 10.58

  • Added Finnish translation (thanks MisterOizo!)
  • Added French translation (thanks Pelargir!)
  • Updated German translation with some typo/grammar fixes (thanks Ghoul!)
  • Fixed pregame countdown text not always displaying, and looking odd when fading out if the countdown is cancelled.
  • Fixed the padding on the chatbox border looking uneven at lower resolutions.

Oppdatering: 28. apr. 2016 @ 9.44

  • Fixed locale detection not always using the in-game setting.
  • Added Czech translation (thanks kparal!)
  • Added the "KickTimeIsAFKThreshold" option to the AFK kick plugin to control the fraction of the kick time that a player must be AFK for to be considered AFK on the scoreboard (thanks lancehilliard!).
  • Added an event to the AFK plugin whenever a player's AFK scoreboard state changes (thanks lancehilliard!).

Oppdatering: 23. apr. 2016 @ 6.30

  • Added German translation (thanks ChrisStark and Ghoul!)
  • The ready room plugin now respawns players that attempt to spectate when spectating is disabled, rather than assigning them to a team.
  • Fixed a script error in the user management plugin when listing groups and users where some of the groups/users did not have an immunity value set.
  • Prevented plugins from creating/updating screen text items with bad formatting arguments.

Oppdatering: 19. apr. 2016 @ 9.39

  • Updated the default move rate in the base commands plugin to be 26 (thanks Ghoul).
  • All connection refusals (i.e. reserved slots and bans) now indicate to the player why the connection was refused.

Oppdatering: 12. apr. 2016 @ 10.44

  • All kicks performed by Shine now display a reason to the kicked player.
  • Improved a workaround to an NS2 team switching bug when shuffling players.

Oppdatering: 5. mars 2016 @ 4.59

  • Fixed commands with no help message causing a script error.
  • Fixed commanders being swapped in team shuffles when "IgnoreCommanders" is set to "true".
  • Fixed an NS2 bug around disconnecting bots which sometimes prevented team shuffling from swapping players.

Oppdatering: 13. feb. 2016 @ 13.38

  • Fix script error when using score/KDR sorting.

Oppdatering: 13. feb. 2016 @ 13.24

  • Pre-emptive fix to make sure plugins modifying the team members being shuffled do not adversely affect the outcome.

Oppdatering: 13. feb. 2016 @ 12.03

  • Team shuffling now produces generally better results than it did before.
  • It is no longer possible to disable the use of standard deviation when sorting players. This almost always leads to unacceptably bad teams.
  • The output of "sh_teamstats" is improved to display when the last shuffle occurred, and how many players on the server are currently on the same team they were shuffled to last.
  • Bots are no longer counted in the scoreboard standard deviation value.

Oppdatering: 5. feb. 2016 @ 13.35

  • Fixed server rate validation being incorrect in some cases (thanks Ghoul).
  • Fixed the "AverageValueTolerance" setting not terminating team swapping correctly if the tolerance was hit in the first, team preference respecting pass.