Natural Selection 2

Natural Selection 2

Shine Administration
Showing 171-180 of 380 entries
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Update: 11 Nov, 2015 @ 10:17am

- Added a client-side option to enable/disable local all talk for yourself. Enter into the console "sh_alltalklocal_cl false" to disable it, or "sh_alltalklocal_cl true" to enable it. It defaults to enabled.

Update: 9 Nov, 2015 @ 10:48am

- Fixed the local all talk option breaking commander alerts.
- The chatbox now wraps text in the same way the chat alerts do (with wrapped lines using all the available width).

Update: 8 Nov, 2015 @ 4:19am

- Added "AllTalkLocal" option to the base commands plugin, and sh_alltalklocal command to toggle it in-game. This makes local voice chat hearable across teams.
- Reduced the frequency of the "Waiting on <team> to start" messages in the pregame plugin to once every 30 seconds.

Update: 4 Nov, 2015 @ 12:57pm

- Fixed the shuffle plugin not resetting the vote block time after a reset vote.
- Added the ability to set a maximum percentage a map is allowed to be played to the mapvote plugin. See here for details.[github.com]

Update: 17 Oct, 2015 @ 5:32am

- Fixed a script error in the score-based shuffle mode due to missing playtime data.

Update: 16 Oct, 2015 @ 8:42am

- Fixed the chatbox and votemenu being oversized at 1440p and similar resolutions after the last NS2 update.

Update: 15 Oct, 2015 @ 9:44am

- Updated to work with the new mod loading system in build 276.
- Team shuffling will now properly bias towards keeping a player's team preference when sorting. You choose a team preference by joining a team.
- KDR and score based modes now work based on globally recorded Hive data, rather than a local set of stats.
- The message shown when a player is banned now includes the reason (thanks Ghoul).

Update: 27 Sep, 2015 @ 5:26am

- Removed the message indicating team skill averages after a Hive skill shuffle and replaced it with the command sh_teamstats. Using this command, you can see anonymous skill values, average skill and the standard deviation of skill for both teams.

Update: 24 Sep, 2015 @ 12:11pm

- Further tweaked the shuffling algorithm to make sure it's not discarding swaps that improve the standard deviation difference.

- Added a config option "StandardDeviationTolerance" to the voterandom plugin. This value controls how much of an increase in the difference between the standard deviation of the teams is allowed when the difference in averages can be lowered but the difference between standard deviations cannot.

The default value should be fine for most cases, but feel free to experiment if you want. Note that if you set this to 0, then the algorithm is likely to hit a point where it cannot continue and leave teams in a bad state (which is how it behaved before yesterday's update).

Update: 23 Sep, 2015 @ 12:06pm

- Improved the algorithm behind team shuffling to avoid it creating unusually bad team compositions when accounting for standard deviation.