Total War: WARHAMMER II

Total War: WARHAMMER II

GCCM: Main mod
Showing 31-40 of 44 entries
< 1  2  3  4  5 >
Update: 14 Dec, 2017 @ 2:21pm

Update: 8 Dec, 2017 @ 11:31am

Update: 1 Dec, 2017 @ 8:24am

Added: - Dringorackaz by Bloody Hound & Maruka - Floating Pyramid by Kazad

Update: 17 Nov, 2017 @ 3:05pm

Update: 13 Nov, 2017 @ 12:39am

Update: 12 Nov, 2017 @ 12:52pm

Added King's Glade, by Maruka, Roodboi, Kazad & Zoidberg Also made some tweaks to Fort Ostrosk, AI should now also use rams to attack the gates.

Update: 8 Nov, 2017 @ 9:05am

Added Naggarond by Ravenian

Update: 6 Nov, 2017 @ 1:55pm

Added Bordeleaux by Kazad.

Update: 5 Nov, 2017 @ 1:45am

Fixed the CTD bug caused by incompatibility with the assets update.

Update: 4 Nov, 2017 @ 2:28am

- Added Karaz-a-Karak (campaign version) [Dwarfs] - Added Stonemine Tower (unwalled) [Dwarfs, Greenskins]