XCOM 2
[WotC] Jammerware's Architect Class (BETA)
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Update: 8 Nov, 2017 @ 9:29pm

v0.7.0-alpha ("Efreet")
See the patch notes here!: https://github.com/jammerware/xcom2architectclass/releases/tag/v0.7.0-alpha

Update: 8 Nov, 2017 @ 5:07pm

v0.6.0-alpha ("Edimmu")
See the patch notes here!: https://github.com/jammerware/xcom2architectclass/releases/tag/v0.6.0-alpha

Update: 7 Nov, 2017 @ 10:45am

v0.5.0-alpha ("Djinn")

See the patch notes here!: https://github.com/jammerware/xcom2architectclass/releases/tag/v0.5.0-alpha

Update: 7 Nov, 2017 @ 6:33am

v0.4.1("Dhampir, but less bad")

See the patch notes here!: https://github.com/jammerware/xcom2architectclass/releases/tag/v0.4.1-alpha

Update: 6 Nov, 2017 @ 6:11pm

F&F alpha update ("Dhampir")

See the patch notes here: https://github.com/jammerware/xcom2architectclass/releases/tag/v0.4.0-alpha

Update: 6 Nov, 2017 @ 6:21am

v0.3.0-alpha ("Daemon")

Gameplay & Balance
- Quicksilver can now be used on robotic allies.

UI
- Targeting Array now visualizes when it goes active and inactive. Resolves #28.
- Spires now get a cosmetic status effect when they're activated by the runner. I may use this later to enforce no shenanigans like inspiring spires and whatever else.

Secret devy stuff
- Improved the method by which spires grant cover for less hackery.
- A bit of internal code cleanup.

Update: 5 Nov, 2017 @ 10:48am

v0.2.1-alpha ("Centaur but not broken")

Oops
Fixed an issue where enemies weren't counted as legal damage targets for Relayed Shot.

UI
The firing camera for Relayed Shot is less obnoxious now.

Update: 5 Nov, 2017 @ 9:59am

v0.2.0-alpha ("Centaur")

A few tweaks from the wildly successful and internationally heralded friends and family alpha that, to my knowledge, has not actually worked for anyone but me:

Balance
-Shelter's shield now only lasts two turns (down from three)
- Relayed Shot no longer costs all of your ammo. It now costs three or your entire mag size, whichever is less.

Config
- Relayed Shot's maximum cost and width are now configurable via ini file.

UI & i18n
- Removed 'Lux' as an automatic nickname for female architects because it's no longer on the completely fictitious theme I made up.
- Relayed Shot's camera now looks at the enemy furthest from you that you'd hit if you fired the ability (rather than the spire you're targeting). It still looks at the spire if you wouldn't hit anything, but while it does so, it judges your choices.

Update: 4 Nov, 2017 @ 2:48pm

v0.1.0-alpha ("Batsu")

This is the launch of the friends and family alpha. Let's get it!