Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
Showing 41-48 of 48 entries
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Update: 29 Nov, 2017 @ 11:35pm

1. Start defaults are same as Continents map
2. (Experimental) TSL logic refactor/tidy-up and fixed Auckland and Nan Madol.

Update: 28 Nov, 2017 @ 7:32pm

1. Added the island of Nan Madol.
2. (Experimental) TSL opt-in for "Top" map.

Update: 22 Nov, 2017 @ 3:32am

1. Coastline adjustments to Japan, England, Italy & Greece.
2. Greener New Zealand and a less frosty cape of S. America.

Update: 17 Nov, 2017 @ 8:58pm

Vers. 1.0: Basic Earth landscape on the 3 versions of the map.

Update: 17 Nov, 2017 @ 1:34am

Dev.log: Initial upload of combined map, which is too big to test on my machine.

Update: 16 Nov, 2017 @ 7:14pm

Dev.log: Upload of intial "Bottom" map.

Update: 14 Nov, 2017 @ 6:38pm

Dev.log: Override jungle gen. for a radial equator.

Update: 14 Nov, 2017 @ 12:33pm

Dev.log: "Top" half of map initial upload.