Darkest Dungeon®

Darkest Dungeon®

The Shrapnel - Class Mod
Showing 21-30 of 33 entries
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Update: 20 Nov, 2017 @ 12:12am

Update: 19 Nov, 2017 @ 11:50pm

Update: 19 Nov, 2017 @ 11:27pm

#1.0c
- Armor piercing scaling, thanks to Clair De Lune
- Smoother transform transition animation
- Flush now moves Shrapnel back 3 to avoid soft lock

Update: 19 Nov, 2017 @ 11:23pm

Update: 18 Nov, 2017 @ 5:34pm

Update: 18 Nov, 2017 @ 8:46am

- Fixed some trinkets wrong buff types, thanks to Unnormaly2 for reporting

Update: 18 Nov, 2017 @ 8:02am

Update: 18 Nov, 2017 @ 7:22am

Update: 18 Nov, 2017 @ 6:55am

#1.0b
- Changed Vent to stress heal and no longer end turn like Overclocking
- Changed Entrenchement only usable from rank 4, move back 3 is now on Vent and Overclocking so you have to chose which one to use a free opener. Also fixes the bug where Shrapnel would transform twice at combat end for some weird base game reason.
- Transfered Expunge base damage bonus on mark damage bonus
- Ammo conservation slightly less forgiving

Update: 17 Nov, 2017 @ 6:34pm

#1.0a
- Slightly reduced Overclocking Mark % scaling
- Slightly reduced Fragmentation direct damage
- Various small fixes