Hatred
Rockshield Neighbourhood
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Update: 20 Dec, 2017 @ 10:23am

v1.1
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-Added sunset option;
-The soundtrack of the truckstop stage will play as the default soundtrack whenever the "sunny" weather option is selected;
-Changed initial and final soundtracks for Dante when the "sunny" option is chosen;
-Changed kick animation for the Psycho soldier;
-Added fog effect for all characters for the foggy weather;
-Added floating leaves effect for all characters for the sunset weather;
-Re-worked Dante's devil trigger setup;
-Added third person perspective for every character;
-Disabled FPS executions for all TPS characters;
-Reverted the ammo carry buff for the Psycho-Soldier character;
-The Psycho-Soldier character can carry 3 weapons now;
-Fixed flickering polys from women NPCs once they get dismembered;
-Cops will automatically spawn every 140~200 seconds after the character selection;
-Added 6 footmen (ranging from pistols to M16) to the church raid;
-Added 1 gang car to the abandoned house raid;
-Added 1 cop car with 4 M16 cops to the supamarketo~desu raid;
-The asphalt should no longer project absurd reflexions as if they were polished metal;
-Changed asphalt physics material from "none" to "stone";
-Changed grass physics material from "none" to "grass";
-Changed mud physics material from "none" to "mud";
-Changed sand physics material from "none" to "sand";
-Fixed issue caused by my lack of knowledge about U.S.A slangs about the abandoned side-quest description;
-The loud thug car should no longer get rammed by the ongoing traffic as soon as it's spawned, making it 99% certain it'll reach its final destination in front of the crack-den;
-Fixed a stupid bug that caused moonman to lack the low-health red screen and grey outline effects after performing a cinematic execution;
-Changed moonman's clothes colors;
-Added subs to the Postal Dude's speeches;
-Colorwise, NPCs at the second main-quest location should look a bit more varied now;
-Fixed a bug about "Nadjee. K. Portant" skipping the "I never thought it would be so easy to slaughter my whole neighbourhood" speech;
-Added subtitles to the "So weak... so fragile... they don't deserve a natural death..." speech;
-Bumped the volume of Notim Portant's speech after killing a bunch of people during the second main-quest;

Update: 23 Nov, 2017 @ 5:02pm

v1.02
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-The suicide input should no longer kill Dante (fixed again because I used a backup and forgot to re-do the fix);
-The suicide input should no longer cause any player character to laugh/talk something during cinematics;
-Reduced time between each P.Dude's speeches on kill from 40~160 seconds to 25~60 seconds;
-The inferior white neon bar at the entrance of the school should no longer be visible for top-down-view characters once the player enter the school;

Update: 22 Nov, 2017 @ 12:38pm

v1.01
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-Fixed retarded issue that caused Devil Triggered Dante's coat to keep hands texture from human form Dante;
-The initial cut of the second Dante's soundtrack is linked to the "music volume slider";
-Dante's transformation sound effects is linked to the "SFX volume slider";
-Dante's death soundtrack should no longer ear-rape headphone users;
-Some Notim Portant's speeches should be linked to the "voice volume slider" (except the "useless piece of shit" line, it's too symbolical for the map);
-Several Leo Kasper speeches should be linked with the "voice volume slider";
-Every Postal Dude speech should be linked to the "voice volume slider";
-Hitler soundtrack should be linked to the "music volume slider";
-Changed the thug musics link from the "music volume slider" to "SFX volume slider";
-The gay-club soundtrack should be linked to the "SFX volume slider";
-Craxi's second soundtrack should be linked to the "music volume slider";
-Changed psycho-soldier soundtracks should no longer be linked to "SFX slider", it's linked to the "music slider" now;
-The noisy thug car should always have dark colors to match the dank music;

Update: 20 Nov, 2017 @ 11:44am

v1.0
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Release.