Tabletop Simulator

Tabletop Simulator

Don't Let It Die
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Update: 6 Apr, 2018 @ 3:03pm

-Updated Ingame note displaying community links.
-Polish on Big/Small character Matsand player helper.

Update: 2 Apr, 2018 @ 2:20pm

-Reduced max resource tokens to 6 of each type.
-All Items resource cost reduced.
-Nerfed the Rainstorm NE card.
-Clarified the Unknown Mushroom NE card.
-Items are now doublesided, crafting an item means you cannot have two of the item on it's back side. Flip items to craft the back side.
-Forage,Gather,Harvest,Hunt decks have been reduced to 8-12 cards per deck, you will be cycling decks a lot more frequently.
-Added a new Hard Morning phase, change the state of the Day Tracker to try it.
-Character clarification pass, skills are more organized and should read more clearly.
-Added a lot of clarification text to the rules.
-Added optional Space Saver Character Mat that will be included in the physical version.

Update: 23 Mar, 2018 @ 1:49pm

Update: 20 Mar, 2018 @ 3:13pm

-Added new wood Fire Die model that matches the physical game (Made by Locoparentus)

Update: 17 Mar, 2018 @ 12:06pm

-Updated Thumbnail
-Added the Character Builder addon! When playing with this, each character has 3 slots to fill with skills ranging from 1-2 slots each. Using this addon means you do not retain any of the initial character you picks skills, it's purely cosmetic as you're building your character! This addon will be available in the kickstarter coming in the next few months.
-QoL polish for the TTS game.

Update: 24 Feb, 2018 @ 11:20am

Update: 24 Feb, 2018 @ 9:17am

Update: 24 Feb, 2018 @ 8:21am

Update: 9 Feb, 2018 @ 4:06pm

-Art updated to more closely resemble Physical Print.
-Added last 3 Characters, Cron, Vog and Nanuk
-Added 1 extra Building, the Knowledge Hut
-Added 1 extra Weapon, the Bow and arrow.
-Added 1 extra tool, the Bone Armor
-Added 1 extra Fire Knowledge Tree Difficulty (Normal Alternate)
-All text in the game has been edited for clarity.

This marks 1.0 Release version of the game!

Update: 9 Feb, 2018 @ 2:49pm