Counter-Strike 2

Counter-Strike 2

Biome
Showing 21-30 of 42 entries
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Update: 29 Sep, 2018 @ 8:29am

-Fixed clipping prop

Update: 29 Sep, 2018 @ 3:28am

-Improved performance on spawns
-Aditional performance scaling using prop hiding (shader detail setting)
-Reintroduced kv file (gign/leet)
-Moved team pick camera
-Cleaned up some paths
-Tweaked radar: elevation on A long now better visible.

Update: 23 Aug, 2018 @ 12:14pm

-Fixed some unintentional plant spots at A, thanks grimrp.
-Fixed visible nodraw at A long.
-Fixed boost exploit at A.

Update: 12 Aug, 2018 @ 3:19am

-Fixed bugs reported by grimrp

Update: 11 Aug, 2018 @ 7:42am

-Panorama radar

Update: 11 Aug, 2018 @ 6:59am

-Opened up camping spot on A.
-Visibility pass on and around bombsite A.

Update: 17 Jun, 2018 @ 12:30pm

-Redesigned bombsite A
-Nav tweaks, thanks ham5

Update: 6 May, 2018 @ 7:24am

-Clipping hotfix, thanks CrestFallen!

Update: 6 May, 2018 @ 5:25am

-Tweaked wingman support with better looking barriers.
-Fixed nade clips in mid and fully closed the hiding spot door at A short - thanks Vaya!
-Added stairs at CT side of mid and T side of squeaky.
-Removed railing at squeaky.
-Added a vending machine room at B to differentiate that area.
-Added some detail to control room.
-Added some detail to the floor of bombsite B.
-Replaced all remaining nuke crates with dust crates.
-New sky with moving clouds

Update: 30 Apr, 2018 @ 11:22pm

Wingman support