Arma 3
KP Liberation Lythium
Showing 11-14 of 14 entries
< 1  >
Update: 11 Apr, 2018 @ 1:43pm

Fixed: BI Revive wasn't disabled on dedicated servers when ACE medical is loaded.

Update: 10 Apr, 2018 @ 6:24am

* Added: Action to raise/lower object while building. Thanks to [darrell-aevum](https://github.com/darrell-aevum)
* Added: Some classnames to arsenal allowed extension list. Thanks to [madpat3](https://github.com/madpat3)
* Added: Functionality to save/load mission parameters. Thanks to [veteran29](https://github.com/veteran29)
* Added: Presets for: RDS Civilians, Project OPFOR SLA and Project OPFOR RACS. Thanks to [PSYKO-nz](https://github.com/PSYKO-nz)
* Added: Automatic mission pbo build tool (available on GitHub). Thanks to [Dahlgren](https://github.com/Dahlgren) and [veteran29](https://github.com/veteran29)
* Added: Tanks DLC classnames for presets.
* Added: Group diag output for serverlog.
* Added: Debug output for group count and amount of active scripts. Liberation starts with [13,70,0,1] and may rise to [70,70,0,1].
* Added: Notification for incoming guerilla forces when attacking a sector.
* Added: Vehicle chance for guerilla forces who approach a sector.
* Added: Traditional Chinese localization. Thanks to [KOEI5113](https://github.com/KOEI5113)
* Removed: Some old scripts which aren't needed anymore.
* Tweaked: All `spawn compileFinal preprocessFileLineNumbers` replaced with `execVM`.
* Tweaked: All `createGroup` now with activated `deleteWhenEmpty`.
* Tweaked: All `BIS_fnc_relPos` replaced with `getPos`.
* Tweaked: Guerilla forces event chances, strength gain values and unit amounts.
* Tweaked: The Commander / Admin can now change the permissions of offline players.
* Tweaked: BI Revive is now automatically deactivated if ACE Medical is loaded.
* Tweaked: FPS map marker is now below the map and also shows count of local groups.
* Fixed: Placement of buildings after save/load. Thanks to [Cre8or](https://github.com/Cre8or)
* Fixed: Sometimes helicopters exploded when spawning on the deck of the USS Freedom.
* Fixed: Players couldn't ziptie the civilian informant, if playing with ACE.

Update: 5 Jan, 2018 @ 6:21am

* Added: Some missing RHS vehicles for the ACE medical system.
* Removed: Provided ACE settings, as they are not used anymore since the last ACE update.
* Tweaked: Arsenal blacklist for more compatibility with 3cbBAF. Thanks to [Applejakerie](https://github.com/Applejakerie)
* Tweaked: Some small tweaks for the Lythium basefile.
* Tweaked: BWMod Classnames due to the last mod update. Thanks to [madpat3](https://github.com/madpat3)
* Fixed: There was a string key twice in the stringtable.
* Fixed: Lythium basefile was missing mission name and description in the lobby.
* Fixed: Issue with building premade squads.

Update: 9 Dec, 2017 @ 4:21pm