Arma 3
Escape Tanoa
Showing 131-138 of 138 entries
< 1 ... 12  13  14 >
Update: 24 Dec, 2017 @ 4:17pm

Enemy Density and Position Update
  • Added more enemy positions.
  • Changed enemy positions to create more firefights.
I've been play-testing with my little brother while I'm home for the holidays. I'm looking for an ambient civilians script that uses the new system for less of a performance hit.

Update: 24 Dec, 2017 @ 1:36pm

Update: 23 Dec, 2017 @ 9:58pm

Update: 22 Dec, 2017 @ 10:47pm

Smol Update
  • Added a new temple respawn.
  • Changed some of the art.
Again, stay dangerous.

Update: 22 Dec, 2017 @ 3:39pm

Little Update for Those That Still Play
  • Updated the start area.
  • Added some nice helpful art for those of us that don't read (you know who you are.)
Stay Dangerous.

Update: 19 Dec, 2017 @ 10:36pm

Update: 19 Dec, 2017 @ 5:19pm

Small Update (with big implications)
  • Added CSAT vehicle patrols. Watch out bois.
Don't be shy to leave a comment. Stay dangerous my friends.

Update: 9 Dec, 2017 @ 5:18pm