Garry's Mod

Garry's Mod

Horror Story
Showing 11-20 of 21 entries
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Update: 13 Jul, 2013 @ 3:30pm

Bug fixes

  • (minor) Fixed a bug which caused shared.lua not to be included (and the game identified itself as Base Gamemode because of this).

Update: 13 Jul, 2013 @ 3:24pm

Bug fixes

  • (game-breaking) Fixed stack overflow

Update: 13 Jul, 2013 @ 12:10pm

List of changes:

  • Added Cry of Fear Lantern (modified version with light fix)
  • Made it so you can always pick up all weapons
  • Some bug fixes

The VGUI update is scheduled for Monday, if all goes to plan.

Update: 16 Mar, 2013 @ 4:14pm

In this update a new lighter has been added.

Since it's still not final it's not disabled by default.

To enable the lighter, type horrorstory_dev_lighter 1 in console.

Update: 11 Feb, 2013 @ 1:43pm

This update should make the gamemode capable of running on servers with more than 20 players.

This update will temporarily disable wiremod since it causes errors.

Changelist:

  • Added support to enable flashlight
  • Flashlight now auto-enables when there are 32+ players (due to the limit on dynamic lights)
  • Added command to allow weapon pickups

Update: 10 Feb, 2013 @ 6:50am

This update should fix the errors people have been having with the HUD.

Changelist:

  • Fixed the HUD error which causes kicks when joining
  • Removed the custom voice hud since it wasn't working as it should have

Update: 4 Feb, 2013 @ 3:50pm

This update mainly changes the UI.

Changelog:

  • Added custom hud plus notification system.
  • Added a theme

Update: 3 Feb, 2013 @ 10:30am

This update added a custom torch.

  • Custom torch added (Minecraft Torch)

Update: 3 Feb, 2013 @ 10:08am

Hotfix for a mayor bug

Update: 3 Feb, 2013 @ 10:03am

Made the gamemode Workshop compatible (download from within game)