Sid Meier's Civilization VI

Sid Meier's Civilization VI

Game Balancing (For A Better AI)
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Update: 27 Feb, 2019 @ 4:13pm

Version 1.2

  • Modinfo file: Added compatibility for version 2.0 (Gathering Storm).
  • Leaders.sql: All major civs get a research modifier that is decreasing the research output in cities with increasing amount of cities.
  • Leaders.sql: All major civs get a Great Person Points modifier that is decreasing the GP Points output in cities with increasing amount of cities.
  • Buildings.xml: Removed restriction of research buildings per empire
  • Added file Expansion1_GlobalParameters.xml: Changed the research modifiers for researches of the past/future eras.
  • GlobalParameters.xml: Doubled war weariness decay at peace time to avoid having long lasting war weariness in late eras.
  • Improvemebts.xml: Fort and Roman Fort Improvements now grant +1 housing.
  • Units.sql: Increased melee combat of scythian horse archers by +5.

Update: 25 Mar, 2018 @ 1:33am

- Great Generals now do not grant any movement bonus.
- Plunder amount of government districts reduced from 50 to 25 Culture.
- Experience for capturing cities reduce to 10 (instead of 20).

Update: 4 Jan, 2018 @ 10:48am