Arma 3
St-George island
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Update: 16 Feb, 2019 @ 10:25am

update :
perl noise on Heightmap
normalmap update

add :
-prehistoric forest
-rock on swamp



Update: 15 Feb, 2019 @ 9:24am

Update: 11 Feb, 2019 @ 10:42am

Fix :

FPS " change object " (black circle)

http://img110.xooimage.com/files/e/7/b/maj2-55bec62.png

Update: 10 Feb, 2019 @ 12:19pm

Add:

New lighting by Malcain
object and building in city ( black circle )
Roads ( blue )
forest and i change clutter ( green )

http://img110.xooimage.com/files/e/f/5/maj1-55bec5c.png

Update: 9 Feb, 2019 @ 3:49am

Add :

New vegetation / buildings on the ruin central ( black circle on picture )

http://img110.xooimage.com/files/1/6/f/20190119225451_1-55a4dd4.png

Update: 31 Jan, 2019 @ 9:48am

Bikey add for St george island

Update: 29 Jan, 2019 @ 9:24am

fix :

lightning

Update: 29 Jan, 2019 @ 9:06am

Add :

- New lightning

Update: 24 Jan, 2019 @ 9:20am

- bikey ( tell me if it works, thanks )

Update: 20 Jan, 2019 @ 10:08am

Update :

http://img110.xooimage.com/files/1/6/f/20190119225451_1-55a4dd4.png

add :
- heightmap elevation ( fortification in the center of the map )
- new texture, satmap, mask ( black circle on the picture )
- new road ( blue on the picture )

Fix :

- bikey ( tell me if it works, thanks )