Unturned

Unturned

Alaska - Kenai Peninsula [BETA]
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Update: 2 Feb, 2018 @ 4:56pm

Bugs
- Fixed issues with zombies not moving at many new locations
- Fixed various glitch hotspots in most towns by blocking off windows with boards
- Still trying to fix the train- It's not the crashed train thats blocking the track, there is something else going on I can't figure out. I'll update the map once I figure it out.

Locations
- Finally moved the prison and prepared the foundation for Seaward
- Added in Ranger Station Delta

Details
- Finished detailing Kenai
- Begain detailing Ranger Station Delta, everything but the dock is complete
- Added more notes in the cites for story

Spawns
- Finished item/zombie/vehicle spawns for Kenai
- Finished item/zombie/vehicle spawns (minus the dock) for Ranger Station Beta
- Tweaked zombie spawns for most locations so less zombies spawn, still need to tweak Soldtona

For all you asking 'Where's the AEGIS/Scorp. 7 compound?", you will be disapointed to know that neither AEGIS or Scorp. 7 operate in the greater Kenai Valley area. This map's equivalent is ARC (Alska Research Co-op). Their locations are the observatory, the weather station, and the not-yet-added ARC train wreck.

Update: 15 Jan, 2018 @ 3:47pm

Locations
- Added a flooded mineshaft/cave near the south west logging camp

Details
- Started detailing the flooded mineshaft (not complete)

Spawns
- Added item spawns to parts of the flooded mineshaft
- Added Zombie spawns to parts of Kenai
- Tweaked Drug Dealer item spawns to drop more medicine
- Added "Security" Zombie type and corresponding items

Still detailing Kenai, just took break from it. Still trying to fix the drivable train from getting stuck at the bridge. Also working on moving the prison (finally).

Update: 14 Jan, 2018 @ 10:52pm

Bugs
- Moved campsite away from Ranger Station Alpha to prevent nav overlap

Details
- Continued detailing Kenai (finished the police station, bank, gas station, mechanic, grocery store, and one house)

Spawns
- Added item spawns to Kenai's police station, bank, gas station, mechanic, grocery store, and one house

Misc
- Renamed 'Kenai Parks HQ' to 'Chugach National Park'

Update: 13 Jan, 2018 @ 6:24pm

Details
- Added a new car crash to Soldotna
- Continued the slow process of detailing Kenai (I still want death)

Misc
- Removed the floating mess of refrence vehicles floating over the Kenai River

Update: 12 Jan, 2018 @ 11:06pm

Bugs
- Fixed boards on house in Soldotna
- Fixed stage in church in Soldotna

Details
- Finished detailing Kenai Bridge
- Added minor details to State Pen interior (still plan on moving to the Northern part of the map)
- Added bars to the Gas Station on the road to Soldotna
- Begain the slow process of detailing Kenai (end me)

Spawns
- Tweaked beverage to food ratios in all food spawns
- Added some item spawns to the stalled cars on Kenai Bridge

Update: 11 Jan, 2018 @ 9:48pm

Locations
- Begain work on the Adrift Cruiser (not complete any time soon)
- Added a wooden bridge connecting Kenai and Soldotna over the Kenai River

The bridge is still needs a bit more detail, but it's late. I'll finish it in my next update.

Update: 11 Jan, 2018 @ 9:13pm

Bugs
- Fixed glitched window in the hotel in Soldotna

Locations
- Moved the campsite west of Ranger Station Beta and removed the bandit camp in the train tunnel
- Added a pharmacy in north Soldotna
- Added part of the Kenai river and the Skilak Lake

Spawns
- Moved/added a few new player spawns
- Added all items/zombies/vehicles for pharmacy in north Soldotna

Update: 10 Jan, 2018 @ 5:32pm

Details
- Added a snowplow to the Soldotna Fire Station and a forklift to the Loading Station

Update: 10 Jan, 2018 @ 4:31pm

Bugs
- Fixed glitched container behind hardware store in Soldotna

Locations
- laid out plans for the city of Kenai, just north of Soldotna

Details
- Added minor details to Soldotna shipping yard (not complete yet)

I'm planning on doing some moving around of locations to more realisticly allign with the real life layout of the Kenai Peinisula. The Silver Run County Pen. will be moved much more north, and be replaced with the city of Seaward. The Kenai river will start between Kenai and Soldotna, dviding the valley between the weather station and the ARC Observatory.

Update: 9 Jan, 2018 @ 9:23pm

Locations
- Added a crack house east of the Beached Tanker
- Added a lumber yard south of Soldotna

Details
- Fully detailed the crack house
- Well detailed the lumber yard

Spawns
- Fully added in all item, vehicle, and zombie spawns for both the lumber yard and crack house

The crack house east of the Beached Tanker and the lumber yard south of Soldotna are now fully playable