Starbound

Starbound

Addon for Blade Series: Sagaria, Etheria, and Ontaria
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Update: 3 Feb, 2018 @ 7:29pm

Version 1.7:

Modified the Etheria and Ontaria blade sprites to include parts of the hilt in order for it to appear to light up upon activation.
Modified the Etheria and Ontaria handle sprites to look dim when not active.
Modified the Sagaria, Etheria, and Ontaria item sprites to match the active item colors.

Update: 3 Feb, 2018 @ 6:39pm

Version 1.6:

Finally managed to get this to work! I had to change the item z layers in the .animation file. :D
Modified the Sagaria blade sprite to include parts of the hilt in order for it to appear to light up upon activation.

Update: 3 Feb, 2018 @ 6:26pm

Update: 3 Feb, 2018 @ 6:08pm

Update: 3 Feb, 2018 @ 5:39pm

Version 1.5:

Fixed the crash to desktop by removing the dependency in the _metadata file. You still need the original mod to use this addon.

Update: 3 Feb, 2018 @ 5:32pm

Version 1.4:

Updated the title to account for the new swords added.
Updated the mod dependency in the _metadata file.
Updated the mod description.
Removed old files no longer used in the original mod and updated the .activeitem files to include the changes made to the original mod.
Added a new spear spin for the Ontaria.
Modified sword sprites' emblems for personal reasons to a plus instead of a cross.

Update: 25 Jan, 2018 @ 9:52pm

Version 1.3:

Slightly modified the sprites to change the "cross" into a "plus" for personal reasons.
Slightly adjusted the offset position of the blade in the .animation file.
Added mod dependency to the original mod in the _metadata file.
Added a new preview image.

I attempted to make the parts on the hilt light up when activated instead of always being lit, but it looks like I'd have to make a full sprite sheet to get it to work the same as the Mytharia Addon. Doing that would essentially be recreating the sword, and I really don't want to do that, so unless I decide to later on, I think this may be the last update.

Update: 20 Jan, 2018 @ 12:27am

Version 1.2

Tweaked the coding on Celestial Flip ability to use the new particle effects. All emitted particles should now properly match the blade's colors.

Update: 20 Jan, 2018 @ 12:10am

Version 1.1

Finally, after all these trials and errors [and the numerous uploads with a broken mod], I finally fixed my faulty coding and properly added in new idle particles to the sword that appropriately match the blade colors.

Apparently, there are a second set of particles that I did not account for in the alt-fire ability. My next version will match those particles.

Update: 19 Jan, 2018 @ 11:57pm