Cortex Command

Cortex Command

Semi-Heavies Incorporated V1.23.17
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Update: 16 Apr, 2018 @ 8:19am

V1.23.0 - Added axe with all-new CompliMelee tech, probably some other updates too

Update: 8 Apr, 2018 @ 4:29am

V1.22.4 - Added jamming mechanic to HMG for balance, added upgrades to Frost rifle

Update: 6 Apr, 2018 @ 3:13pm

V1.22.3 - Visual bugfix wave related to chambering and dropping your weapon, as well as smoke on gunshots

Update: 5 Apr, 2018 @ 5:51am

V1.22.2 - Minor bug fix on HMG and added option to remove hyperdriver and charge conversion

Update: 25 Jan, 2018 @ 8:59pm

V1.22.1 - Minor bug fixes, new module icon

Update: 25 Jan, 2018 @ 8:49pm

Update: 24 Jan, 2018 @ 8:17pm

V1.22 - Minor bug fixes, gave Breaker new ammo types

Video log here: https://www.youtube.com/watch?v=hgObkzUiHnU

Update: 22 Jan, 2018 @ 2:29pm

V1.21 - Minor bug fix, added HPR-762 Frost, changed Marauder's role to super-heavy sniper

Update: 21 Jan, 2018 @ 7:12pm

Went ahead and set everything up properly.

Pre-Workshop changelog:
V1.2 - Insanely cool new sound system
V1.11 - Bug fixes and improvements
V1.1 - Added all-new SG-4 Breaker shotgun - obliterate your enemies today! Or tomorrow. If you like.
V1.05 - Lowered the range of white phosphorus burning, added upgrade to WP grenade
V1.04 - Added white phosphorus hand-held grenade
V1.03 - Mild rocket rebalance - less per mag now
V1.02 - Massively improved rocket effects (thanks 4zk)
V1.01 - Fixed HMG reload animation, added Healnade
V1 - INITIAL RELEASE