Total War: WARHAMMER II

Total War: WARHAMMER II

Legions of the Southern Realms ( TEB )
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Update: 27 Feb, 2019 @ 4:19am

I notice that the AI was not using my custom building leaving it unable to recruit the units of the Legion. I added a few scripts that should solve this issue, but do to a lack of time it has not been fully tested, please notify me if it is not working or any bug that you may encounter.

Update: 7 Feb, 2019 @ 9:03pm

Update: 30 Jan, 2019 @ 8:16pm

Fixed a problem with the Marines recruitment requirements. Thanks to Darksun for letting me know the issue.

Update: 30 Jan, 2019 @ 3:00am

A cosmetic change for the marines, now they have a hammer instead of a sword as their melee weapon.

Update: 17 Jan, 2019 @ 4:11am

@everyone
Great day for an update. After not doing much modding for a time I finally did some work and improved this mod ... well I hope is an improvement and I din't screw anything xD

Well , "brieff" sumary of what changed:
-New armors for the units [ now they have more different from one another ]
-Added glorious crest made by the great Cataph to the helmets [ to add a more roman look ;) ]
-Revalanced Legionaries and Scutarius [ Now they are mid-game units and not late-game ]
-Changed the description of the units and the name of the demigriff to Centurions
-Buildings don't give EXP to units anymore [ instead they rise public order and other minor stuff ]
-NEW unit (Marines) exellent in melee and range [ recruitable in the last building and expencive ]
-Nerf the Ironclad ( steamtank ) a little bit [ now the fire attack is more reasonable ]

Hopefully these cahnges are for good but due to lack of time I haven't properly tested everything; so I will be open to any idea about how to make it more balanced and fun. Hope you all wnjoy :D

Update: 23 Dec, 2018 @ 1:44pm

Update: 19 Aug, 2018 @ 5:41pm

Update: 4 Mar, 2018 @ 12:56am

Update: 3 Mar, 2018 @ 6:29pm

Update: 1 Mar, 2018 @ 12:02pm