Forts
Endo's Arsenal
Showing 11-20 of 37 entries
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Update: 19 Dec, 2018 @ 11:17am

Update: 17 Nov, 2018 @ 1:36am

Hotfix

Update: 16 Nov, 2018 @ 9:36am

  • Added: Upgrade to drone; "Carpet Bomber"

  • Changed: Bouncy grenade launcher is now an upgrade to the heavy mortar

  • Balanced: Reduced incendiary radius of drone bombs (180, 220 -> 135, 175)
  • Balanced: Reduced upgrade cost for EMP-Beam (500M 4000E -> 200M 2200E)
  • Balanced: EMP-Beam inflicts more damage overall (40 -> 55)
  • Balanced: EMP-Beam inflicts more damage to armour and doors
  • Balanced: Buffed bouncy grenades:
  • -> Max. shooting speed (1800 -> 2200)
  • -> Damage (60 -> 90), splash damage (90 -> 120)
  • -> Reduced firing cost (460E -> 400E)

Update: 7 Nov, 2018 @ 5:10am

Hotfix

Update: 6 Nov, 2018 @ 7:24am

  • Balanced: Changed reload time of drone (18s -> 20s)

Update: 6 Nov, 2018 @ 7:12am

  • Fixed: Incendiary Sniper not triggering explosion effect when destroyed

Update: 6 Nov, 2018 @ 7:06am

Hotfix

Update: 6 Nov, 2018 @ 6:58am

  • Balanced: Reduced build time of Laboratory (100s -> 85s)

  • Fixed: Drone dropping bomb again after hit with EMP-Beam or Firebeam

Update: 23 Oct, 2018 @ 6:02am

  • Fixed: Removed AI autofire for SAM for possible desync bug

Update: 23 Oct, 2018 @ 5:02am

  • Improved commander support & code