Counter-Strike 2

Counter-Strike 2

Beerhouse
Showing 1-4 of 4 entries
Update: 27 Feb, 2018 @ 1:46am

- Packed in a texture that wasn't being packed

Update: 27 Feb, 2018 @ 1:13am

- Adjusted clipping (fixed bomb stuck spots, smoothed out some walkways, prevented the player from jumping onto the support beams in the bar, added clipping on top of window awnings)
- Removed collisions from the bar lights to stop boosts
- Textured some nodraw spots for a better experience when playing Flying Scoustman
- Added a flag at the end of the inside bar to remove a nasty sniping position from CTs

Update: 17 Feb, 2018 @ 11:27pm

- Adjusting clipping, both trucks at T-Spawn, clipped hedges so no more 'surprise attacks', surfable rocks back of T Spawn, minor clipping elsewhere
- Windows are now breakable!
- Added a fence above umbrella at CT Spawn for improved visibility
- Removed all gaps in the fence on the deck
- Fixed a lighting glitch (and created a now one fml)
- Turned freezer door into a model from sloppy brushwork
- Added deathmatch spawns
- Some other minor things I can't remember right now

Update: 15 Feb, 2018 @ 2:36am