Starbound

Starbound

Starbound Awakens - A continuation for the Star Wars Community Mod
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Update: 8 May @ 6:25am

Update: 30 Apr @ 11:17pm

Mod development not going according to plan.

Item, replace the Bantha with the Tsmeu6 (roller version, militarised walker version).
Tinker as much as you can with this walker until you can get it to jump.

THEN - try and ad a combat landspeeder to this mod. See if you can get it to have the ability to launch blaster rounds.
FINALLY, add the abnility to swivel and depress guns so we get an AAT.

Update: 30 Apr @ 7:04pm

Update: 29 Apr @ 4:33am

Update: 27 Apr @ 8:43pm

Neon signs complete. Will there be any more? don't know. All that I know is that they're purchaseable through Frogg merchants, or the Offworlder merchants that sometimes spawn as a result of quests. Or you can steal them outright from quest givers.

Update: 26 Apr @ 6:28pm

- Big fixes for ship hatches, found them after attempting to make a build using Wookiee ship hatches.
- Slowly adding neon signs to this mod. For now you can only get them by stealing them from tenants.

Update: 8 Apr @ 8:22pm

Update: 8 Apr @ 1:03am

Update: 5 Apr @ 9:01pm

Update: 5 Apr @ 8:35pm

Added support for Saturnian namelist.
- Moving away from the old material provided by GayMonsterWhatsit as well as the Anglo-Saxon names in the original.
- Single compound names for Saturnians are now possible.