Starbound

Starbound

Starbound Awakens - A continuation for the Star Wars Community Mod
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Update: 15 Jan @ 1:39am

Update: 15 Jan @ 1:38am

Update: 7 Dec, 2024 @ 9:36pm

Water yield for Vapor Farms increased for both levels.

Update: 2 Dec, 2024 @ 6:44pm

Update: 29 Nov, 2024 @ 4:16am

ErickD identified an issue associated with bad .frames information. The issue has been fixed, along with some extra stuff.

Update: 22 Nov, 2024 @ 8:52pm

Update: 16 Oct, 2024 @ 3:06am

Update: 16 Oct, 2024 @ 2:20am

N1 RAzorback has been added but not available. Why?

- warp bitmap not properly aligned.
- no particles for back of spaceship. Engine turbine particle effects are also missing.
- seats are not properly aligned, either.
-improper blaster cannon particle for N1 (non-upgraded version). REview of footage from Ep 1 suggests a green aparticle with low-opitched whine.

Also, need to download Gallmathias musicum (mov 12),

Update: 15 Oct, 2024 @ 9:59pm

Resources for the N1 starfighter (Mk2, Razorback version) are included but not implemented. This is in response to repeated failures to get the iconic 74-Z speeder bike have a blaster attack (and pave the way for adding more vehicles to this mod).

Update: 14 Oct, 2024 @ 6:21am

New graphics for 74-Z deployed - somewhat.
An ugly, ugly compromise provided to disable headlights for Bloodfin and 74-Z - we simply set the headlight colour to 0,0,0 so that it does not appear. Crude but effectlve. However, we cannot remove anything associated with the headlights whatsoever:

- deleting entries pertaining to them caused vehicles to glitch out, if LMB pressed.
- simply blanking out data caused game to crash, fi LMB pressed.

At wits' end at how to accomplish the task of giving the 74-Z the ability to attack while moving.