Arma 3
Pook ARTY Pack
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Update: 16 Mar, 2022 @ 11:40am

- New: 2S34 "Hosta" 120 mm self-propelled mortar system

Update: 5 Oct, 2021 @ 2:48pm

Added support for:

- CWR3 mod
- CSLA DLC
- Global Mobilization DLC

Update: 6 Sep, 2021 @ 8:58am

Added support for Republic of China (RoC) mod M-110, M-119, M-242

Update: 21 Aug, 2020 @ 8:07pm

FIX: Bad vehicle type in NAPA (GUE) SCUD crew
FIX: Stringtable errors
FIX: Editor preview errors
FIX: Missing slingload and cargo load points on vehicles
IMPROVED: ARTYMISSION function type selection is no longer case-sensitive:
- Now supports: "he", "cbu", "laser", "smoke", "illum", "spot" in addition
to the original strings: "HE", "CBU", "LASER", "SMOKE", "ILLUM", "SPOT"
NEW: Counter-battery radar: 1P75 for OPFOR, INDEPENDENT
NEW: Counter-battery radar: 1L220UK for BLUFOR, INDEPENDENT
NEW: Counter-battery fire mission function
- Initiated via Counter-Battery radar units
- Automatic coverage upon counter-battery radar INIT
- Report-only mode is default (player-configurable)
- Automated counter-battery engagement for AI artillery can be configured
via user action or scripted on CB radar function init
- See Discussion notes and pook_Arty_fnc_CBInit for details
NEW: Added barrel art to M-777
- use the setObjectTexture "2" command to customize
- custom art size needs to be 512 x 64 px
NEW: MLRS (on M983 'HEMTT' Tractor) for BLUFOR, INDEPENDENT w/ 70km range

Update: 12 Jul, 2020 @ 4:43pm

IMPROVED: Spread is now adjusted for different ranges. The current values may not work well - please leave feedback if the spread is too great.
NEW: Laser missions are now supported - single-shot laser munitions will be launched and rely on a laser designator for precision target placement. Use the "LASER" argument to generate a fire mission. Currently supports vanilla, CUP, and RHS laser munitions.

Update: 8 Jul, 2020 @ 3:58pm

IMPROVED: Added support for RHS 2S1 SP Arty

Update: 7 Jul, 2020 @ 5:44pm

FIX: Urugan (Hurricane) 9K57 and 9K57-M turret animations
FIX: TOS-1A driver and gunner views
FIX: 2S5 driver and commander views
IMPROVED: Reduced all CEP (spread) values at longer range settings
IMPROVED: Added FIREMISSION support for CUP "technical" and RM-70 artillery
IMPROVED: 2S5 gunner animation
IMPROVED: Wheeled vehicles' physx behavior

Update: 24 Jun, 2020 @ 6:45am

FIX: Missing editor preview pics

Update: 31 May, 2020 @ 10:47am

IMPROVED: Reduced M777 vehicle-in-vehicle placement boundaries (now fits on HEMTT flatbed)

Update: 29 May, 2020 @ 2:09pm

FIX: 9K72 SCUD unit name
IMPROVED: Increased faction coverage
NEW: M-777 155mm Towed Howitzer
NEW: BGM-109 tactical cruise missile system