Total War: WARHAMMER II

Total War: WARHAMMER II

Vampire Character Pack
Showing 31-40 of 49 entries
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Update: 8 May, 2019 @ 3:13pm

• Fixed missing unit sets for Necromancer of Death.
• Compatible with The Prophet & The Warlock.

Previous version of the mod can be found here[drive.google.com]

Update: 26 Mar, 2019 @ 5:41am

• Data structure change (Tables & locs merge)
• Minor bug fixes

Previous version of the mod can be found here[drive.google.com]

Update: 15 Mar, 2019 @ 8:23am

• Isabella received a rebalanced version of Lord Isabella's yellow line skills that were added in the Festag update
• Isabella received a new skill which is an adaptation of Lord Isabella's trait, Dark Retinue
• Konrad got his former red line skills back as rebalanced yellow line skills, to match the design principle used for Lord Isabella in the Festag update
• Konrad recieved a new yellow skill, Unstoppable
• Changed Krell's Champion of the Dead trait to a yellow line skill
• Added a new trait to Krell, The Champion Approaches
• Krell received a couple new yellow line skills with a focus on himself
• Changed level requirement and effects for quest items
• Added custom AI Usage Groups for all characters
• Fixed the Legendary Lord Isabella availability event messages showing when playing as Vlad
• Scaled Konrad's variant up slightly, to match Vlad's size.
• Added unique recruitment and unit icons for Isabella and Krell
• Removed support for Advanced AI as the mod is no longer publically available
• Minor bug fixes & polish

Previous version of the mod can be found here[drive.google.com]

Design note: Krells skills aren't very interesting and will need another design pass in the future. I'm not super happy with the unit and recruitment icons either, 2D art is not my forte and they may be changed again in the future.

Update: 17 Dec, 2018 @ 9:25am

• Support for Advanced AI v2.5 by Celtik

Update: 14 Dec, 2018 @ 1:13pm

• Festag beta compatibility update
• Unlinked Isabellas mount skills
• Changed Isabella Armour on Hellsteed +10
• Removed Isabellas red line battle skills, they don't fit the current theme and style of the game
• Changed Isabella and Vlad's Beloved in Death traits, now grants Vigor loss reduction instead
• Removed Konrads red line battle skills, they don't fit the current theme and style of the game
• Unlinked Necromancer (Death)'s mount skills
• Unlinked Vampire (Vampires) mount skills
• Changed Vampire (Vampires) Armour on Hellsteed +10
• Unlinked female vampire lord mount skills
• Added the new red line for female vampire lord
• Added the new yellow skills for female vampire lord aura of dark majesty and dark pact
• Increased Krells Health
• Changed mount unlock skills for Isabella, Vampire (Vampires), Necromancer (Death) and Female Vampire Lord mount skills to match beta changes

Previous version of the mod can be found here[drive.google.com]

Update: 29 Nov, 2018 @ 11:36am

• Changed Isabella & Konrad's Hunger skills, they are now available earlier as intended
• General polish and bug fixing

Previous version of the mod can be found here[drive.google.com]

Update: 11 Nov, 2018 @ 7:52am

• Krell is now associated with Kemmler in the Barrow Legion faction
• Krell's ancillaries are now awarded at rank 5 and 10
• Isabellas and Konrads ancillaries are awarded at rank 10
• Changed Krell faction_agent_permitted_subtypes_tables to Barrow Legion
• Changed Krell custom battle permissions to Barrow Legion
• Changed krell script to Barrow Legion
• Removed Kemmler's custom trait effect wight king recruit level bonus and Bonus Magic items
• Removed Kemmler's custom trait from script and tables, added Kemmler's custom wight King recruitment effect to his innate trait
• Re-Suppressed Kemmler's Pokemon version of Krell and hid Krell related skills
• Removed Vampire (Vampires) and Necromancer (Death) from Vampire Coast
• Added Vampire (Vampires), Necromancer (Death) and Female Vampire Lord to Barrow Legion in custom Battle
• Added Vampire (Vampires), Necromancer (Death) and Female Vampire Lord to Barrow Legion in faction_agent_permitted_subtypes_tables
• Removed Female Vampire Lord from permitted agents for squrge of aquitanne rogue faction in faction_agent_permitted_subtypes_tables
• Added support for new ai_usage behaviors and changed Isabella's and Vampire hero ai usage groups
• Changed some unit_variant names for vampire, necromancer and isabella hero
• Changed scope for Vlad and Kemmler's Vampire and Wight recruitment effects
• Added Officer for female vampire lord when mounted on the zombie dragon (magic projectile issue)
• Updated mount unlock skills level requirement to match vanilla changes in Coast update
• Updated Necromancer (Death) MP cost to match vanilla changes in Coast update
• Added vmp_agents unit_set_to_unit_junctions for all agents aside from vampire lord to match changes in Coast update
• Tweaked stats for Isabella, Konrad and Krell
• Rewrote portions and tidied up character scripts
• General polish and bug fixing

Update: 28 Oct, 2018 @ 4:11am

• Added support for female vampire lord recruiting with Advanced AI by Celtik

Update: 28 Oct, 2018 @ 4:05am

• Added an auto generated Female Vampire Lord option

Previous version of the mod can be found here[drive.google.com]

Update: 26 Oct, 2018 @ 7:14am

• Konrad now have hair, this was done possible by work from Marthenil, check out their workshop here and Lost2Insanity, check out their workshop here