RUNNING WITH RIFLES

RUNNING WITH RIFLES

[OUTDATED] SUPERHOT: Running From Bullets
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Update: 1 Apr, 2018 @ 2:33am

Camouflage works better with mage playermodels
Buffed Magebow
Decreased amount of running units for Enemies
No April Fools included, sorry

Update: 31 Mar, 2018 @ 8:20am

HOTFIX

Update: 31 Mar, 2018 @ 8:03am

HOTDOGS and some other melee units only use OnePunchKill
Made Yellow in campaign a bit weaker
More running units for Blue in campaign
Red in campaign get better vision
Fixed a wrong Suit
Texture improvements

Update: 28 Mar, 2018 @ 12:30pm

Fixed Suit in quickmatch being undraggable
Campaign health-armor is undraggable instead

Update: 28 Mar, 2018 @ 8:41am

Tweaks to Knife
Camera even closer to vanilla one
Added Stunaura ability to grenade slot
Lower vehicle speed when holding the walk key

Update: 27 Mar, 2018 @ 7:27am

Minor tweaks
Some animation tweaks for new weapons
AI can now summon reinforcements
Added SFX to Hotdog and Turret spawns
Added Bow as a stealth weapon
Camera is now zoomed out, closer to vanilla; zoomed-in camera will return in my future mods
In campaign you can't be stunned by explosions when Healthy
Fixed Mindshield using riot shield model in campaign
Added a model to the Knife
Knife acts like a very tiny shield now and can block a bullet if you're lucky
Removed Pacific Katana restrictions on melee, such as the timer when they can't be stolen
Breakable Pacific barrels are now black like other "highlighted" objects

Update: 26 Mar, 2018 @ 5:33am

HOTFIX update:
Magespear related crash fixed, hopefully
NormalAndDepth error fixed
Pulse slightly more accurate
Tractors appear less, but are better at crushing
Minor tweaks

Update: 26 Mar, 2018 @ 3:19am

Attempt to fix Linux/Mac crashing
Wearable vests are now looping, or repaired when healed
In campaign you can heal yourself with your own medikit
In quickmatch you can heal yourself with Healaura in grenade slot
Campaign now supports 2-player co-op, try to avoid friendly fire
Campaign has Casual difficulty without permadeath
Added Guests/Corrupts to campaign
New retextures for new textures
Fixed spawning without armor in campaign
Adjusted barrel offsets for some weapons
Players faction attacks more
Vulcan buffed more
Vulcan tank appears more
Tractors appear more
Modified Energy icon to be more distinct from Ball icon
Added 4 more throwable objects as crate drops
Some tweaks to various things
Weapon accuracy increased, especially for 100rp weapons
Amount of dropped junk from soldiers decreased
Removed reinforcement calls from campaign
Blaster weapon redone
Added Mindshield
You can block bullets with Katana and Baton
Some new sound effect replacements
Added loading screen hints
Simple custom squad configurations: Default, Stealth, Energy, Melee
New classes:
-Rare Mindblow users, currently the only non-miniboss Stealth squadmembers *QUICKMATCH*
-Uncommon Mages with their own special set of unique weapons
-Deployable auto-turrets, unlike hot dogs they can't always be resurrected

Update: 17 Mar, 2018 @ 3:32am

HOTDOG models slightly less insectoid, slightly
Added some signs and posters
Buffed Bolter
Decreased SHottie and SuperGun accuracy
Buffed Vulcan
Made AI Players a bit smarter

Update: 16 Mar, 2018 @ 4:35am

Fixed crashes related to the vulcan_tank.vehicle
Added voxel models for damaged armors (inspired by Bug War mod)
HOT. DOG.
Some tweaks to weapons