Reassembly

Reassembly

Boats in Space
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Update: 5 Feb, 2019 @ 4:15pm

Small little "bugfix"
Removed the ship "Battleship RAIN" to solve the 51 errors appearing on the mod.

It was fun making the ship, but it looked like crap.

I checked out the ship in the sandbox before getting rid of it, and nothing seemed out of place. I'll keep the ship file on my desktop for now. Maybe I'll clean it up at a later time :P

Errors seem to be fixed.. Problem will be solving them for my other mods, which have some decent ships connected to the errors.

Update: 31 Jan, 2019 @ 7:09pm

Another update, on the same day!!!

More balance changes made the engines more efficient and made the spinal lasers actually worth their cost.
Probably a few more things I'm forgetting. Next update will include a way larger version of the recently added Manta.

Update: 31 Jan, 2019 @ 2:11pm

Updated once again, yarrr!

A few things this time, noticed a few changes were needed while playing with these guys.

Added a new ship, the Manta!
It's a support ship mainly, uses plenty of flak. Carries two factories and moves quite swiftly.

Balance Changes:
Balanced the drones of the faction, some of them didn't have a lifespan.
Halved the density of the deployable turrets, they were anchors and mainly got in the way. EX: Sea Cucumber.

Changed the Rail PD into a long-range battle rifle. It should be way more useful in a fight now. Automatically set to autofire, to provide covering fire. Fires in 3 round bursts.

Update: 13 Dec, 2018 @ 3:07pm

Hey guys!!

Been a while, huh? My buddy Anonymous10one informed me that BiS needed a look over, and he was right.

Note this is just a quick fix, and nothing huge. Might be more to come in the future, like the planned fragment weapons, and the end-piece for the Trident melee part.

Added:

Ships-
- Carrier (Experimental)
- Orca (Support Destroyer)

Both were basically thrown together, but they're new :P

Carrier uses a new block called "Deck", which is a lighter hull, colored to look like wood.
Hope these two new ships suit your fancy.

- Nilla boi.

Update: 28 Apr, 2018 @ 6:46pm

Probably the last "big" update for this mod.

Added a new "titan" class ship, the Prowler Nuclear Submarine. Fear it!

Updated the graphics for the shields, should be easier to see through now.

Added a few things I can't think of, and tweaked a few things.

Thank you!

I'll be starting on Planes In Space real soon :P

Update: 24 Apr, 2018 @ 5:58pm

Added quite a bit of stuff, tell me if the PD doesn't work correcntly again.
Added a new pd type: PD rail
Sniper pd, or supposed to be, for those high value missiles/drones.

Fixed the campaign, should be a lot better now.
Balance changes, torpedoes should be useful again.
A bunch of other stuff i'm probably forgetting.

Update: 21 Apr, 2018 @ 12:20pm

Added another melee shape, Thumbtack Mk2.

Added a few ships, probably.
Balance changes.
And a bunch of other things i'm probably forgetting about.

Update: 18 Apr, 2018 @ 7:37pm

Added melee block/shape: Thumbtack
Very small melee shape.
Very durable for it's size. I'll be making more sizes and varients soon : )

Update: 18 Apr, 2018 @ 7:24pm

Update: 14 Apr, 2018 @ 3:38pm

Pretty large update, whooo!
A few things were fixed, should be easier to play Conquest now :P

Updated Regions.lua, playing Conquest should be do-able now.

Fixed the PD, for the most part.

Added a new ship- Dark Knight Cruiser
A little bit more expensive than the Abyss.

Torps got a buff.

Swarm drones were nerfed a little.

And some other changes that i'm probably forgetting :P

Have fun!