Garry's Mod

Garry's Mod

Star Wars Starfighters/Transports/Cruiser NPCs [Outdated, Links to official in description]
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Update: 28 Nov, 2019 @ 4:42pm

Happy Thanksgiving!

Change Log 11/28/2019:

General:
-Hitbox improvements (except cruiser)
-Landing Zone Entity now available (can dictate viable locations for transports to deploy troops)
-Ship sorted into 2 categories (Friendly and Hostile)
-Veterancy implemented based on class of ship (cruisers excluded from this feature)
-Damage on all ships (except cruisers) increased 5x
-Rate of fire for ships decreased

Class Based Changes:
-Bombers:
--Carpet Bombs ground targets and Cruisers
-Interceptors
--Can disable tracking torpedoes ability to track targets
-Transports:
--Slider added that can adjust behavior of transport's deployment method

Unit Changes:
-Updated Arc 170 model
-Updated V19 Torrent
-Updated V-Wing

Veterancy is still a new feature to test, feedback is welcome when it comes to it for improvements and changes.

Update: 5 Dec, 2018 @ 1:34am

*Quick hotfix for a little glitch

Update: 4 Dec, 2018 @ 8:47pm

Change Log 12/4/2018:
General:
-Units can now redirect allies to aid them if necessary
-Users can now choose between projectile or hitscan weapons
-Updated Appearence for tracking torpedoes
-Hitbox rework for all units
Unit Changes:
-Updated Tie Defender Model
-Correlian Corvette added
-Firerate of Imperial Command Cruiser from (0,2) seconds to (2,5) seconds
-Cruisers can launch escape pods (escape pods are a work in progress)
-Ai change for cruisers

This is more of a concept update to test and recieve feedback on the new features and unit. A bigger update will be out later on

Update: 16 Sep, 2018 @ 9:22pm

Change Log 9/17/2018:
General:
-Spawn Icons
-Muzzle Effects
-Fighters missing pilots can now be hijacked by other npcs
Panel:
-Health can now be changed manually
-Tracking Torpedoes damage can be adjusted
-Concussion Missiles damage can be changed
-Enable/Disable Shield Regeneration/Hull Repairs
-Enable/Disable Bailing Pilots
-Can adjust if transpots can deploy troops
-Amount of passengers in each transport can be adjusted manually
Imperial Units:
-Updated pilot models

Next Update:
-Cruisers...

Update: 25 Aug, 2018 @ 3:44pm

Change Log 8/25/2018:
-In General:
--All units in this pack now feature a hostile and friendly version (execpt the arquitens, yeah... to be done later on)
--Torpedos and concussion missles of each unit's method to deal damge altered for more power
--4 new base classes created (fighter, interceptor, bomber, and dropship)
--All units that usually have engine effects are now present
--Better navigation now present within the units (except arquitens, means less suicidal pilots)
--Smoke effect on most fighters to indicate a fighter with low health
-The Dropship:
--Transports now will land on the ground to park if no targets are present or within it's area
--Transports will attempt to bail deployment if shot at too much when landed
--Transports no longer attempt to delpoy units if within water
--Transports twice as likely to deploys troops, only if close enough to their targets
--The unit assigned to be deployed in the transport can't be change once the transport is spawned
-U-wing:
--Number of passengers decrease from 10 to 8, for cannon continuity
--Now has a death effect
-Sentinel Shuttle:
--Now also armed with concussion missiles
-Bombers:
--No longer kills friendly units if there is an anti friendly fire addon
-Rebel Units:
--Most units will now look more unique

Next Update to contain:
-A fully fleshed out Panel system

Update: 23 Jul, 2018 @ 8:08pm

Arquiten's firing range was doubled to intended result

Update: 23 Jul, 2018 @ 6:06pm

Early version of the cruiser class, the Arquiten-Class Light cruiser (also know in the galactic civil war as the imperial command cruiser) now joins the battle.

Update: 1 Jul, 2018 @ 2:15am

*hotfix, missing rebel texture issue resolved

Update: 15 Jun, 2018 @ 3:24pm

The U-wing and HMP Predator joins the battle! AI improvements have also been made, with them now having evasion tactics and a sudo lock on. Fighters will now also spawn with their pilots inside. Expect next update to contain the offical panel for the addon and early iteration of a cruiser next month.

Update: 4 May, 2018 @ 11:58pm

missing stormtrooper model for sentinel shuttle's passengers now resolved