Darkest Dungeon®

Darkest Dungeon®

The Condena Class Mod
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Update: 17 Apr, 2018 @ 6:21am

Brief Comment

Thank you all for all feedback.
The Condena was highly improved with the feedback of several player who had given me a huge help with interesting ideas for this class.

I'm sticking with her concept of frontliner support for now, but with stats building capacities which could make her a proper frontliner as well the longer she keeps stacking her CRIT (for normal or dots dmg). This could create an offrol as stress healer if she can perma crits all targets once she reachs higher numbers.

Since she's quite weak in early combat and could create problems in the most important rounds, she has now the capacity of acting thrice with her new "Preserve" which could help a lot in those rounds where she lacks power. additionally this "third" (second) action can't be used for skills already used, which could force different effect instead of spamming her healing (or another skill) and create interesting combinations.

Personally I found her more enjoyable than before, which is my most important goal with this class, and most likely her new Preserve will remains like this for now on, even if it could become OP since it offers a huge possibilities for her.


Version: beta 1.2.1

Several aspects of the Condena has been improved and some downside has been removed as well.
Now the Condena is a more enjoyable and powerful class than Condena v.1.1.1 (from Nexus), who can actively helps her team even more than before. Her base stats and number weren't changed too much (only her Release was sightly buffed in raw power).

Please, read the more detailed information below.

General changes
  • All first action buff directly its correspondent second skills ("Condemned healing" buff "Release" for example). This buffs can be used indirectly for other of her skills.
  • Better efficiency with "more" actions
  • Discarded the debuff effect in her demonic skills
  • Low damage buff
  • Added utility riposte
  • Better bleed vs blight targets
  • She can not longer be with religious members
  • Some "lore"

Humanity Skills
Added the following effects to the normal ones additionally:
  • Condemned healing: buff max damage incresed (not visible in debuff icon) [1 round]
  • Rend them: buff stun chance + debuff chance [1 round]
  • Slowly, gently: buff a huge amout the debuff chance [1 round]
  • False insight (rewordked): only can target herself / increase stress healing by huge amount at max. [5 round] / Increase low bleed chance [1 round] / Increase huge blight chance [1 round]

Demonic Skills
Added the following effects to the normal ones additionally:
  • Release: buffed low raw dmg / the higher is her HP the higher will be the damage / +CRIT now is perm. stack
  • Unknown touch: 0 changes
  • Mark of the Condena: better debbuf -dmg vs marked / low chance of debuffing the enemy group CRIT / Uses limited
  • On it's own: Activates Riposte [Riposte low chance of inflict blight (almost 0), "can't" deal dmg]
  • Preserve: Grants 1 additional Humanity action [Limited 5 uses per battle] / Skills already used can't used again (excepts max. upgraded skills).

Localization files
  • Some tags in her skills
  • Custom descriptions in some skills (the HP > DMG of her Release wasn't implemented: can't fit the box. This will be fixed, maybe)
  • Custom barks for incompatibilities members.

Issues
  • The Riposte animation can't display the correspondient .fx animation. Currently searching the origin of this.

Update: 14 Apr, 2018 @ 12:06am

Update: 14 Apr, 2018 @ 12:02am

Update: 13 Apr, 2018 @ 11:52pm