Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unique Units
Showing 31-40 of 43 entries
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Update: 12 Nov, 2018 @ 2:32am

1.23
* Updated Sumerian Phalanx graphics.
* Fix references to Localisation files in .modinfo.

Update: 30 Oct, 2018 @ 1:34pm

1.22
* Updated Chinese translations from Stlyker.

Update: 15 Oct, 2018 @ 5:14am

1.21
* Fixed non-Rise & Fall compatibility issue.
* Renamed Tadzreuli to Tadzrelebi and added pedia text.
* Also added pedia text for Khmer War Canoe and Cree Otehtapiw.
* Corrected Peltast description to say Range 2.
* Macedonian Ballistra now upgrades to Trebuchet.
* New helmet art for Persian Cataphract.

Update: 27 Sep, 2018 @ 12:44pm

1.20
* Hui Hui Pao now provides +5 Combat Strength to adjacent Heavy Cavalry, Light Cavalry and Melee units when they attack Districts.
* Khmer War Canoe upgrades to Cog if both S&T Mods are active.
* Georgian Tadzreuli upgrades to Cuirassier if both S&T Mods are active.
* Chinese Shigong rebranded as Strategist.
* Historic Moment images now blend better with the background.
* Add Historic Moment images for Persian Cataphract and Australian SASR.
* Macedonian Pezhetairos now has icon if it is enabled.
* Russian Translation by Renons.

Update: 31 Aug, 2018 @ 11:17am

* Remove un-needed Gunpowder Melee SQL.

Update: 30 Aug, 2018 @ 11:18am

* Fix Gunpowder Melee Tag syntax error.

Update: 30 Aug, 2018 @ 12:01am

v1.12
* Update Peltast to have 2 Range.

Update: 16 Jul, 2018 @ 2:43pm

* Add additional Historic Moment images.

Update: 21 May, 2018 @ 5:18am

* Fixed: Jaguars can capture units as Builders.
* Adjust cost and combat of German Landsknecht and Mapuche Namuntulinco.
* Improve Landsknecht 3D Art.

Update: 19 Apr, 2018 @ 12:56pm

* Small fix to cultural tints.