Arma 3
Community Factions Project (CFP)
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Update: 3 Jan, 2019 @ 5:51pm

Update: 21 Dec, 2018 @ 10:16am

Update: 1 Jul, 2018 @ 5:13pm

Update: 24 Jun, 2018 @ 12:30pm

Fixed dependency error

Update: 22 Jun, 2018 @ 4:49pm

VERSION 0.4.5 RELEASED

We are proud to bring you the latest update from the CFP Mod Team! This update adds an additional 14 factions to the already existing content, as well as a plethora of new assets, uniform retextures, and more!



RELEASE HIGHLIGHTS

16 NEW FACTIONS
Israeli Defense Force
Islamic Republic of Iran Armed Forces
Hamas Al Qassam Brigades
US Navy Seals Arid/Desert Faction
US Navy Seals Jungle/Woodland Faction
Completely overhauled CUP German KSK Woodland Faction
Completely overhauled CUP German KSK Desert Faction
US 75th Ranger Regiment
Sudanese Armed Forces
Sudan Rapid Support Forces / Janjaweed
Sudan People's Liberation Movement North
South Sudan People's Defense Force
Ansar Allah (Houthis)
Central African Rebels
Sudan Revolutionary Front
Sudan People's Liberation Movement in Opposition (SPLM-O)

NEW ASSETS
Israeli Golani Helmet added
New Balacalava variants
New Facewear combos for Beards, Shades, Shemaghs
Completely redone Cryes and Crye G3 uniforms
New textures for various CUP weapons such as the Elcan SpecterDR scope, M4A3 Rifle, and the ANPEQ-15
The entire 75th Ranger Regiment mod and it's assets are now included in CFP (Special thanks to Hawaiian, Siege-A, and the entire 75th RR team for this gracious donation!)

Update: 4 May, 2018 @ 3:48pm

[main] Updated version to 0.3.7
[b_usarmy_wdl] Added preview images.
[o_is] Fix IS speaker bug
[vehicles] Added new Olive Green Texture for the RG-31,
[cup_b_cz] Adjust CZ armed forces after CUPdate.

Update: 3 May, 2018 @ 2:38pm

Update: 2 May, 2018 @ 4:34pm

Update: 2 May, 2018 @ 3:18pm

[main] Updated to 0.3.6
[various] Correct CfgPatches.hpp
[cup_b_cz] Fixes issues with new CUP release
Added German Fennek Vehicle Group to Bundeswehr Desert, revamped Bundeswehr Desert with new assets (Need to add Heavy Assault Team in Cryes/Opfors), fixed Plate Carriers (SP's pointing to his own model so pistols wouldn't show) now working
Added Tropentarn Crye and Opscore, added German Desert Fennek to Bundeswehr CUP Desert Faction
Removed outdated Berets (3 and 4), added KSK vests, unis, boonies, backpacks, added multiple camo variants of Plate Carrier and Modular 1 Vest
[various] Remove duplicate icon/picture entries
[b_usarmy_wdl] Adjust loadouts to reduce mags, add medic icon
[all] Add medic icon to medics
[o_westultra] Add jackets and medic picture
[main] Only add FAK and medikit if they don't already exist.
[main] Correct function name
Update fnc_randomizeUnit.sqf
Possbibly fixed dedicated server player randomization issue
[main] Add FAK to non-civilian units, add medikit to medics.
[o_westultra] Update loadout, add logistics
[main] Update set speaker function for Islamic State
[main] Tidy up functions
[o_westultra] Add initial Western Ultranationalists (based on US 3 percenters).
[uniforms] Unlock more uniforms
Fixed naming convention for MIddle Eastern Civs (Greek names changed to Middle Eastern Names)
Reworked Crye AOR1, AOR2 Textures
Finalized Revamp of Russian Desert Spetsnaz with upgraded assets, adjusted VDV and EMR loadouts for new Desert Unis
Added ATACS FG and ATACS AU Crye G3 Uniforms and matching Opscore Helmets, added Mulitcam Cryes without US Flag, added Woodland and Desert AK12 variants
Added Revamped Russian Desert Unis, AK Vest
[main] Remove unnecessary required addons and use loadorder classes. Thanks Dedmen!

Update: 24 Apr, 2018 @ 4:46pm