Arma 3
BreakingPoint Aftermath
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Update: 13 Dec, 2018 @ 11:40pm

Overall mod size reduction. Several unused code options removed.

Update: 12 Dec, 2018 @ 2:13pm

Slots have been unlocked in the lobby for multiple sides for mission or servers makers

Update: 11 Dec, 2018 @ 5:49pm

Reduced overall file size by removing several unused items from the list

Update: 10 Dec, 2018 @ 3:51pm

Folding map added. Thank you to Tao for open sourcing your mod! Credits have been added along with the license in the mod.

To use the folding map, open your configure addons options in game. You can actually replace the default Arma map with the folding one by resetting keybindings!

Update: 10 Dec, 2018 @ 1:04am

-New Haven removed
-Autorun script added. Use configure addons in game to set custom keybinding
-Overall mod size greatly reduced

Update: 7 Dec, 2018 @ 1:26am

Fixed a minor screen error and also removed two signatures for addons I am no longer using with this mod.

Update: 6 Dec, 2018 @ 11:26pm

Several main menu visuals and options have been edited and changed. I have removed the intro scenes due to the whole thing just being too buggy and replaced it with a new custom main menu

I have added more Breaking Point main menu screens as well with new background images

There is a new create a survivor menu with an enhanced view of the character's face

Several other optimizations

Update: 5 Dec, 2018 @ 9:10pm

Faction loading screens added

Update: 5 Dec, 2018 @ 4:45am

Several optimizations and updates to the main UI and loading screens. A new custom main menu loads at the start which is a rework of an old image the BP mod used back in the day. Thought it would be a nice variation from the other mod. Various code fixes for both functions, client and the UI.

Update: 4 Dec, 2018 @ 5:21am

-New intro and game loading screens to add variety and give more of a distinction between this mod and the original.
-Player inventory UI has been edited and updated.
-Melee Weapons have been added and work, but the animations are not showing. It is a work in progress. Meanwhile you can still use the melee weapons. They still make a sound and show a mark where they are hitting.