Arma 3
[SP/COOP 12] Slay's Ravage Celle
Showing 11-20 of 42 entries
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Update: 24 Oct, 2018 @ 5:23pm

Fixed air drop glitch and added some new sounds to a spooky.

Update: 22 Oct, 2018 @ 7:05pm

Hopefully fixed loadscreen locking issues, removed Headgore module seemingly causing the conflict.

Update: 22 Oct, 2018 @ 6:47pm

Hopefully fixed loadscreen locking issues, removed Headgore module seemingly causing the conflict.

Update: 29 Jul, 2018 @ 2:37pm

Uploading with the latest ravage.

Update: 10 Jul, 2018 @ 10:20pm

Fixed a few bugs.
Swapped auto run from Key 1 to 4 so people using buttons 1 - 3 to switch weapons won't run into issues auto running when pulling their rifle.
Added new actions to the "Menu" such as;
Push vehicle, Entrenching menu options.
Flipped vehicles will have "Flip" actions now.

Update: 11 Jun, 2018 @ 10:30pm

Removed Cherno-Redux from the requirements, this was a mistake.

Update: 11 Jun, 2018 @ 9:37pm

Added a new spooky, removed FHQ weapons accessories from required mods and removed Fox cars for updating / breaking too often.

Update: 9 Jun, 2018 @ 10:47pm

Fixed the auto run.

Update: 9 Jun, 2018 @ 3:37am

Added auto run, press 1 to turn it on and off or W to cancel it.

Update: 7 Jun, 2018 @ 8:26pm

Fixed MANY bugs, polished the various features I added as well as added an entrenching menu for placeable sandbags just to flex on Battlefield V's sandbag placing feature.