Left 4 Dead 2

Left 4 Dead 2

Last Bastion [Beta] - Part 3 of 3
Showing 1-10 of 21 entries
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Update: 29 Nov, 2018 @ 3:03pm

* fixed clipping ithrough ground ssue in first map
* added script physics spawns to get around vbsp weirdness.
* improved park event, hopefully surpress issue with stages not advancing

Update: 4 Nov, 2018 @ 3:04pm

Fixed missing gib models

Update: 2 Nov, 2018 @ 9:32pm

fixed last update which was broken

Update: 1 Nov, 2018 @ 1:33pm

Removed propane tank model causing issues in viewmodel, sound and script updates

Update: 15 Oct, 2018 @ 7:40pm

New Map! "A Walk In The Park", needs some polish but mostly there. Also some soundscape work. Added Scripted Ammo Crates to both maps, other minor changes.

Update: 24 Sep, 2018 @ 3:19pm

model changes, script additions

Update: 11 Jun, 2018 @ 3:12pm

minor model changes, script changes, forced spawning in areas director won't use

Update: 4 Jun, 2018 @ 8:00pm

custom common models, scripting to support spawning of them

Update: 26 May, 2018 @ 3:07pm

model, script additions

Update: 21 May, 2018 @ 6:37pm

some small changes, also included missing script for bus event