Don't Starve Together

Don't Starve Together

[API] Gem Core
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Update: 1 Sep, 2018 @ 10:18am

V2.0.0.3

-Added GLOBAL.GetNextAvaliableCollisionMask() to get a collision mask without colliding with other mods.

Update: 26 Aug, 2018 @ 6:52am

V2.0.0.2 Hotfix
-Fixed a rare case where rolling back your world would "delete" all modded tiles using this library.

Update: 25 Aug, 2018 @ 2:03pm

V2.0.0.1 Hotfix
-Fixed a crash from trying to load a nonexistant file

Update: 25 Aug, 2018 @ 2:01pm

V2.0.0.0
-Added Dynamic Tile ID Manager
-improved bit interface's speed
-added a API for modworldgenmain
-optimized ShardRPC

Update: 11 Aug, 2018 @ 5:12pm

V1.0.4.2 Hotfix

Fixed a issue for prefabs without a .fn(Skins) not having their assets loaded.

Update: 11 Aug, 2018 @ 4:28am

V1.0.4.1 Hotfix

Fixed a crash for prefabs without a .fn(Skins)

Update: 10 Aug, 2018 @ 5:53pm

V1.0.4

Fixed a issue with memory spiking using NSimplex's memspikefix
Actually finalized bit library(im serious)
Improved bit library's performance by 200~%

Update: 9 Aug, 2018 @ 8:01am

V1.0.3.1 Hotfix

Fixed a issue with TagEntities not having a Transform.

Update: 6 Aug, 2018 @ 8:23am

V1.0.3
Removed Misc DebugPrinting.

Update: 6 Aug, 2018 @ 7:46am

V1.0.2.5:

Added a system to allow more tag's on entities.
Added more tags to "ThePlayer" allowing 62 tags in total.