Space Engineers

Space Engineers

SpinalWeaponry
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Update: 25 Jul, 2018 @ 4:51pm

In theory might help.
I have not had any of the crashes, nor critical errors in this build.
Nothing code-wise should have changed to cause any such errors to begin with.

Update: 23 Jun, 2018 @ 3:19am

--- Renamed "test laser lance" to "Azuran Heavy Ion-Lance" until I figure a different name

-- Added Ancient Set of Lasers
- Ancient Light Lance: Single-Barrel Light-Powered Weapon
- Ancient Medium Lance: Single Barrel Moderate-Powered Weapon
- Ancient Heavy Lance: 7-Barrel High-Powered Weapon
- Ancient Advanced Lance: Twin-Barrel High-Powered Weapon (2nd to Heavy lance in firepower)
These weapons are fully-energy based, with the Medium & Heavy Lances being able to carve voxels.
(Presently)
Each has their own custom Icon for easier Identification.

Update: 19 Jun, 2018 @ 10:32pm

-- Fixed Reaper (Green), to actually have a green color, not just in ID names.

--- Added Unnamed "Laser Lance test" to selections.
A "Teal" true-laser, using EQ's script core, this Laser will happily take 10-30 reactors to fire a beam.
This beam will cut through Voxels (using an experimental feature), and ship hulls at long range.
Damage & Range are Experimental.

Update: 18 Jun, 2018 @ 4:21pm

Update: 14 Jun, 2018 @ 2:48pm

--- Added New "Reaper Lance"
Small-grid 1x1x3 "Ammo-less" Laser, heavier than the Plasma Spear but more effective in battle.
Unlike the Spear's constant beam, the Lance pauses for 10~ seconds after full burns.

Update: 14 Jun, 2018 @ 12:05am

-- Added new Plasma Spear
A Small-grid Spinal-weapon, that self-generates Ammunition via an EQ Script system.

-- Added Plasma Disk , in Experimental State
A small-grid limited-scaling Spinal-Weapon, that self-generates ammo
Has an theortically enlarged yet still practical beam

-- Adjusted Weapon firing volume down




Update: 16 May, 2018 @ 6:00pm

Update: 16 May, 2018 @ 1:21pm

- Added Additional Frontal-Indicators to all Spinals
- Added Physical connection mesh to Warp Cascade, to look attached as opposed to floating

Update: 11 May, 2018 @ 1:47am