Counter-Strike 2

Counter-Strike 2

De_Gardens-Derailed
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Update: 7 Sep, 2018 @ 11:14am

Update: 7 Sep, 2018 @ 9:36am

Nav meshs
Lighting
Aesthetic changes

Update: 24 Aug, 2018 @ 9:18am

Lighting tweaks
Better use of decals
improved prop render distance
Improved theming around sewers
Added a door blocking plaza from seeing into the sewers choke point allowing cts an interesting sneak strat rather than having the option easily covered T's will have to be weary of sewers / hold them from the inside
RADADR UPDATED - it's not perfect but it is a lot better
Improved CT spawn

Update: 12 Aug, 2018 @ 11:08am

Ct spawn shifted up
T shifted back a little
hoops is now pong
other balance and flow changes
Improved drop from 'pong' to A

Probably a lot of minor bugs in this build

Update: 8 Aug, 2018 @ 7:45am

flipped alpha on tree bases
improved movement on b site

Update: 8 Aug, 2018 @ 7:02am

minor graphical tweaks fixed tree collisions A site

Update: 7 Aug, 2018 @ 6:35pm

LIGHTING AND OPTIMISATION
+very minor bug fixes and balance changes

Update: 7 Aug, 2018 @ 9:39am

Update: 2 Aug, 2018 @ 1:22pm

Better lighting
enclosed b a bit
mild optimisation
Cleaning up areas of the map now the heatwave is over

Update: 27 Jul, 2018 @ 9:26am