Stonehearth

Stonehearth

Dani's Core Mod
Showing 1-10 of 11 entries
< 1  2 >
Update: 25 Jun @ 12:24pm

- Fixed a small issue that could happen to transformations sometimes, and added some extra logging for debugging.

Update: 31 Oct, 2024 @ 7:30pm

- The "cooling service" is now discontinued, and has been completely reworked into a much more performant, flexible and powerful component called "PASSIVE TRANSFORM".
- Added a new component called ENTITY CUTAWAY that allows certain entities to display different graphics when selected.
- Hearthlings can now get buffs from eating (if ACE is not present; ACE already has this feature)
- The "Faction Unlocks" campaign has been removed since there are now more elegant ways to unlock things per faction.
- (ACE) There are new gameplay settings available if using ACE!

Update: 14 May, 2024 @ 7:48pm

v1.3.2
- Updated the Storage Renderer file inherited from ACE to fix broken weapon/armor racks.

Update: 5 Feb, 2020 @ 8:28pm

- Small fix to a possible nil inventory error.

Update: 23 Nov, 2019 @ 8:52pm

Quick fix!

Update: 20 Sep, 2019 @ 9:46am

- Reorganized the mod structure, adding more flexbility for the future.
- Fixed an error with the cooling service when it tried to increment cooling.
- Fixed an error that prevented things that can cool from suffering other forms of transformation: for example, food decay.
- Added a monkey patch to the storage component allowing for Default filters to be defined.
- Added a third "proper_cooler" option for the Cooling service. It still uses the same "old" structure - a better and improved component is planned but will require all the other mods using it to also be updated... So this might not happen so soon.
- Added a new campaign, "Faction Unlocks" that shall be mixed into by other mods to handle recipe unlocking based on faction.
- Added a new buff script for adding thoughts through buffs.
- Added a storage renderer change for piles and such working nicer

Update: 30 Jul, 2018 @ 11:10am

- Cleaned and fixed for Stonehearth 1.0
- Added a new color_map in preparation for other mods.
- New functionality added: a secondary Proper Cooler for the Cooling Service

Update: 12 Jun, 2018 @ 5:00pm

- New functionality added: Proper Coolers for the Cooling Service

Update: 11 Jun, 2018 @ 9:52pm

Initial Release

Update: 5 Jun, 2018 @ 2:32pm

- RC2
Bugs fixed