Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Sink & Faulty Sink
Showing 11-20 of 28 entries
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Update: 2 Aug, 2019 @ 11:32pm

- [F]: Add !highlight for the overheating rule so that selecting the proper object for "hot" isn't a guessing game
- [F]: TP- Finally fixed the upside down rule
- [F/S]: Minor changes

Update: 29 Jul, 2019 @ 3:11pm

- It's probably not a good idea to overwrite the mod id through the code. Especially if you copy it wrong. (The Module ID of Faulty Sink is FaultySink)

Update: 7 Jun, 2019 @ 2:25pm

- Fix a bug with the pink texture rule where selecting the texture on the broken button makes it white, regardless of if it's pink or incorrect.
- The pink texture rule now logs what the textures are for the drain pipe and the faucet.

Update: 18 May, 2019 @ 8:16am

- Manual Update: Forgot to include a note that stated both knobs needed to be the same in order for the module to be solvable

Update: 18 May, 2019 @ 8:10am

Despite original intentions, move the new info into the pink texture rule to denote when people can interact with the knobs

Update: 18 May, 2019 @ 7:57am

- Manual Update: Forgot to include a note that stated both knobs needed to be the same in order for the module to be solvable.

Update: 9 May, 2019 @ 8:10am

- Remove the space from Faulty Sink's module ID

Update: 7 May, 2019 @ 10:46am

- Small inconsequential addition

Update: 7 May, 2019 @ 10:29am

- The manual no longer erroneously states that you only have a few seconds to respond to each rotation rule.

Update: 6 May, 2019 @ 12:13am

A new mod has been uploaded to the Steam Workshop! It's called Faulty Sink, by Riverbui:
With the passing of ownership of The Sink to a new owner, The Sink is now available to the public! However... something may have went wrong in production, leading to more problems than solutions...

Major Change: Easter Egg removed.
- Update Manual for Faulty Sink