RimWorld

RimWorld

Upgraded Turrets
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Update: 10 Feb, 2019 @ 1:37pm

-Fixed turrets not losing durability when shooting.

Update: 10 Feb, 2019 @ 1:16pm

-Other minor fixes

Update: 10 Feb, 2019 @ 12:51pm

-Hotfix for level 2 turret display radius.

Update: 10 Feb, 2019 @ 12:05pm

-Made balance changes to level 2 and 3 turrets.
Old stats:
Turret LV2

  • Health - 200
  • Durability - 180
  • Explosive Radius - 3.25
  • Power Consumption - 400
  • Costs - 100 Steel, 75 Stuff, 25 Plasteel, and 5 Components
  • Range - 32
  • Bullet Damage - 16
  • Burst Cool Down and Warm Up - 3.5 sec and 1 sec
  • Burst Count - 4
  • Accuracy - T:95%, S:75% M:55%, L:40%
Turret LV3
  • Health - 250
  • Durability - 200
  • Explosive Radius - 3
  • Power Consumption - 450
  • Costs - 150 Steel, 75 Stuff, 75 Plasteel, 5 Components, and 2 Advanced Components
  • Range - 32
  • Bullet Damage - 22
  • Burst Cool Down and Warm Up - 2.75 sec and 1 sec
  • Burst Count - 5
  • Accuracy - T:95%, S:80% M:60%, L:50%
New stats:
Turret LV2
  • Health - 200
  • Durability - 100
  • Explosive Radius - 3.9
  • Power Consumption - 120
  • Costs - 150 Steel, 75 Stuff, 25 Plasteel, and 5 Components
  • Range - 30
  • Bullet Damage - 16
  • Burst Cool Down and Warm Up - 3.5 sec and 0 sec
  • Burst Count - 4
  • Accuracy - T:82%, S:70% M:50%, L:30%
Turret LV3
  • Health - 250
  • Durability - 100
  • Explosive Radius - 4.5
  • Power Consumption - 120
  • Costs - 250 Steel, 75 Stuff, 50 Plasteel, and 7 Components
  • Range - 30
  • Bullet Damage - 20
  • Burst Cool Down and Warm Up - 3 sec and 0 sec
  • Burst Count - 4
  • Accuracy - T:82%, S:75% M:55%, L:36%

Update: 19 Oct, 2018 @ 12:19pm

-Updated to 1.0

Update: 2 Sep, 2018 @ 12:41pm

-Fixed the position of the Turrets lv2 and lv3 research block.

Update: 1 Sep, 2018 @ 5:32pm

-Updated to B19

Update: 11 Jun, 2018 @ 7:05pm

Date Uploaded