Garry's Mod

Garry's Mod

SCP SNPCs
Showing 11-20 of 22 entries
< 1  2  3 >
Update: 30 Jan, 2019 @ 7:34pm

  • Remade SCP-079 entirely (Play on gm_site19 for it to truly work (also also, use the possessor on it))
  • Added SCP-079 Camera
  • Made certain SCPs that I see as "abusive", admin only
  • Added a new HUD for SCP-079
  • SCP-966 can now be seen by anyone who is possessing SCP-966
  • Added loading icon when SCP-079 interacts with objects
  • Fixed locked doors not resetting when SCP-079's aux power ran out
  • Fixed SCP-079's aux power continuing to drain after it hits zero
  • Nerfed SCP-079's locked door drain rate (3 locked doors shouldn't clear his aux power in less then 10 seconds)
  • Added MTF AH-64 Apache
  • Updated SCP-079
  • Added new attack for SCP-106
  • Fixed SCP-173 Box AI

Update: 11 Dec, 2018 @ 8:02am

None Provided

Update: 17 Nov, 2018 @ 6:43pm

  • Fixed an error with SCP-008-1
  • Revised convars
  • MTF Guards can now transport players if the player faction is set to FACTION_SCP_NTF
  • Fixed a bug with SCP-106
  • Increased SCP-682 health from 50,000 to 5,000,000
  • Increase Classic SCP-173's speed from 1400 UPS to 3300 UPS
  • Added all of the classic SCPs/NPCs
  • Added blink texture
  • Removed red vision on SCP-106 PD Plane (buggy and annoying to work with)
  • Revamped SCP-173's health/movement system. SCP-173's speed is completely dynamic now and adjusts to its' health through mathmatics/percentages rather than using different movement animations based on health
  • Added SCP-106 (Classic)
  • Increased SCP-096 speed by 30%
  • Scientists and D-Class no longer run away from each other
  • SCP-173 horror ambience fix
  • SCP-106 random teleport fix
  • Fixed the "sight" system. It's now more reliable
  • SCP-106 will randomly teleport to any possible enemy in the map if he can't find any enemies after 30 seconds
  • SCP-1499-1 can ragdoll enemies
  • SCP-173 horror ambience is now client side instead of emitting from SCP-173
  • SCP-173 repopulation chance increased from 1/1000 to 1/2000
  • A lot of changes as well as optimization
  • Added SCP-106's Pocket Dimension Plane
  • Added SCP-575
  • Added SCP-682
  • SCP-096 can only be triggered 2.5 seconds after spawning
  • Revised SCP-173's AI entirely
  • New sounds

Update: 8 Sep, 2018 @ 11:43am

None Provided

Update: 3 Sep, 2018 @ 11:22am

None Provided

Update: 1 Sep, 2018 @ 2:14pm

  • Fixed a typo

Update: 31 Aug, 2018 @ 9:11pm

  • Huge update, I think 2 months in the making? I can't find my changelog at the time of typing this. If I find it, I'll put it here and notify everyone in the comments section

Update: 26 Jun, 2018 @ 8:50pm

Update: 26 Jun, 2018 @ 12:29am

  • Fixed some bugs
  • Added a fail-safe button in the settings to reset blinking if it breaks (Admin)

Update: 25 Jun, 2018 @ 9:35pm

  • Fixed an error in SCP-1025