Counter-Strike 2

Counter-Strike 2

Belagerung
Showing 1-6 of 6 entries
Update: 18 Sep, 2018 @ 3:26pm

*Changed the ground outside of T Spawn into a detailed displacement
*Added a dumpster outside of T Spawn to create a safe jump down from mid
*Changed the metal silo thing into a castle wall
*Added a plywood ramp into the window that goes to library
*Added a ton of detail in the underpass/construction area
*Changed the wall texture in Library
*Fixed a lighting error in cellar
*Changed the stairs in B Hall to only be able to walked up part-way
*Changed floor and wall textures in CT Spawn in order to brighten up the area
*Changed the table in CT to be at an angle instead of straight
*Added a curved wall to CT Spawn
*Added additional detailing in vents
*Completely reworked A site and thus the entrances to the site
*The ladder in the underpass/construction area now leads up into the tower instead of the path to A
*Added a lot more cubemaps
*Added an actual radar
*Additional small texture and clipping fixes

Update: 12 Jul, 2018 @ 11:38pm

*Lowered ceiling in the underpass/construction area
*Raised the ceiling in Bombsite B and added a skylight
*Fixed some small texture and lighting bugs
*Improved performance

Update: 12 Jul, 2018 @ 2:05pm

*Added additional detail to left-side building in courtyard
*Deleted some unnessecary brushes to improve performance
*Added additional trim detailing to the construction underpass
*Added ability to play the Deathmatch gamemode on this map

Update: 10 Jul, 2018 @ 12:12pm

*Moved most windows and arches farther into the wall for detailing purposes
*In addition, added an extra arch detail to the outside of the Bombsite A building
*Removed upper B area and routes associated with it
*Removed plywood plank in mid and replaced it with a stack of drywall
*Updated mid clipping
*Changed clipping around the rope area near T-Spawn
*Added a concrete block under the fallen fence in mid in order to make guns not get lost
*Replaced the trim on B and A sites with a func_detail in order to avoid a lighting error
*Fixed many, many more clipping and detailing errors (thanks /u/rqAUOpiulukjhg)

Update: 7 Jul, 2018 @ 11:57pm

*Improved FPS
*Added a temporary radar
*Lowered lighting in CT Spawn
*Changed skybox texture and thus lighting
*Added additional decals and overlays all over the map for detailing
*Added towers in the background for detail
*Fixed lanterns
*Fixed bush clipping through wall
*Removed pews in the chapel
*Changed many ramps to stairs
*Made almost every light have no collisions
*Removed pillars from A-site
*Fixed wrong bombsite letters
*Fixed many other various texture, clipping, and detailing issues (thanks /u/rqAUOpiulukjhg)

Update: 5 Jul, 2018 @ 9:48am