Total War: ATTILA

Total War: ATTILA

Medieval II's fluent combat system (no matched combat)
Showing 1-10 of 12 entries
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Update: 14 Jun, 2019 @ 1:27pm

Update: 23 Mar, 2019 @ 6:48am

Update: 23 Mar, 2019 @ 4:55am

Update: 22 Mar, 2019 @ 3:49pm

- all units' walking speed set to equal value - this means no more formation breaking while marching

Update: 22 Jul, 2018 @ 5:44pm

Update: 21 Jul, 2018 @ 5:44pm

Update: 20 Jul, 2018 @ 6:06pm

- Slightly lowered the hit chance, because the battles were a little bit quicker than vanilla.

Update: 18 Jul, 2018 @ 4:06am

Update: 15 Jul, 2018 @ 4:44pm

- Reverted the melee hit chance to the original values since the battles were taking too long

Update: 12 Jul, 2018 @ 5:39pm