Torchlight II

Torchlight II

THE ADVENTURE MART (v.41)
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Update: 19 May, 2013 @ 7:19am

Published v.41

v.41 Change Logs

- Ribald now has the ability to spawn the top three tiers of every gem/socketable in the game, and can even sell EYES and SKULLS.

-Magic find Percentage for all three merchants put back to where it was pre-v.39 =Better Magic Find %

-Checked a report that Cromwell was not selling Fist/Claw Weapons. This was False, I checked the spawnclasses I had created and there were indeed Claw/Fist weapons in the items list.

-Loaded up the mod and found 11 Claws/Fist weapons in the First Spawn Cycle.
Please remember that every weapon type is not guaranteed to spawn everytime you go to a store, just like in the unmodded version.

-Considering Possible Price Increases for Ribald in future Updates.. let me know what you guys think?

Update: 18 May, 2013 @ 3:23am

Published v.39

v.39 Change Logs

-New to v.39 Ribald is now guaranteed to always have plenty of Legendary and Uniques in Stock.


DRACONIUS "The Legendary Salesman" of all Things "Shiny" (Completed in V.39)

-Draconius sells Rings, Necklaces, Magic Gems, Collars, Studs, Maps, and Spells. All of these items are limited by Level of the player, so he is useful through the entire game. Go see him from level 1 to level 105 and he will have something fresh for you. If you are starting as a new character or low level, it may take some time before Draconius's stock is full.


-Draconius and Ribald no longer have buyback sections, so you cannot sell to them, only purchase. You can still sell to Cromwell or any other merchant. This is done to prevent OverStock from flowing into the buyback bag and end up priced far below what the items should have been priced at. (i.e to prevent cheating)

-Ribald has been completely rebuilt with all new spawnclasses.

-Ribald sells Magic, Unique, and Legendary Weapons and Armor that are not limited by player level. He does not sell normal or green equipment any longer.

Update: 12 May, 2013 @ 9:51pm

Published v.30

IT'S FIXED...After much testing, and rebuilding of well...everything the Consistancy issue has been resolved. Built the mod over completely from scratch using all new spawn classes, and even got rid of the slow loading issues. Game on.

Update: 8 May, 2013 @ 10:35pm

Published v.18

Update: 8 May, 2013 @ 10:07pm

Published v.16

Update: 8 May, 2013 @ 10:07pm