Darkest Dungeon®

Darkest Dungeon®

Musketeer Plus
Showing 51-59 of 59 entries
< 1  2  3  4  5  >
Update: 25 Jan, 2020 @ 5:48am

Reverted to the previous version to fix a minor bug

Update: 25 Jan, 2020 @ 5:00am

- Marking Shot, Buckshot, Scour the Terrain: updated the icons
- Fixed the Archery Tournament event from applying to musketeers

Update: 23 Jan, 2020 @ 5:53pm

General Changes:
⠀⠀- Added Weapons Grease, a new free supply item for the Musketeer that replaces Bandages:
⠀⠀⠀⠀- Usable by any hero, effect: +33% Armor Piercing (3 rounds)
⠀⠀⠀⠀- Each musketeer in the party brings 2 Weapons Grease, max stack is 2
⠀⠀- Added two new town events related to the Musketeer:
⠀⠀⠀⠀- A Dangerous Game: recruit a free Musketeer at week 4 or later (appears once)
⠀⠀⠀⠀- Marksmen's Fair: recruit two free Musketeers at week 14 or later
⠀⠀⠀⠀- New events include all the necessary artwork and are voiced by the Narrator
⠀⠀⠀⠀- Musketeers no longer benefit from the Archery Tournament event

Combat Skills:
Aimed Shot
⠀⠀- Base ACC from 100 to 95
Smokescreen
⠀⠀- Now targets ranks 234 (was 2+3)
⠀⠀- Now usable unlimited times per battle (was 3)
⠀⠀- Added Shuffle Single effect (110% base, scaling to 150%)
Marking Shot (renamed from Call the Shot)
⠀⠀- DMG mod from -100% to -80%
⠀⠀- CRT mod from 0% to +0/1/2/3/4%
⠀⠀- Removed the DODGE buff on self
Buckshot
⠀⠀- Base ACC from 95 to 90
⠀⠀- DMG mod from -50% to -67%
⠀⠀- Damage Taken debuff replaced with -5/6/7/8/10 DODGE debuff
Embolden (replaces Patch Up)
⠀⠀- Usable from: 34; Targets: one ally
⠀⠀- Ally: -4/5/6/7/8 Stress, Clear Stun
⠀⠀- Self: -2/2/3/3/4 Stress

Camping Skills:
Shooting Contest (replaces First Aid)
⠀⠀- Time cost: 3
⠀⠀- Self: -10 Stress (75% chance), +15 Stress (25% chance)
⠀⠀- All Companions: -10 Stress
Scour the Terrain (renamed from Chase the Prey)
⠀⠀- Time cost from 3 to 4
⠀⠀- Added -10% Party Surprised chance buff
Target Practice
⠀⠀- Time cost from 2 to 3
⠀⠀- Now targets all companions (was one companion)

Other Changes:
⠀⠀- The mod is now standalone (i.e. doesn't require The Musketeer DLC)
⠀⠀- Aimed Shot, Buckshot: fixed the position of glow effects
⠀⠀- Smokescreen: various edits and tweaks to glow effects
⠀⠀- Changed the order of musketeer color palettes
⠀⠀- Changed the Guild and Survivalist descriptions
⠀⠀- Changed the barks for some camping skills
⠀⠀- Blue Bloods party name from Msk-Msk-GR-GR to Msk-GR-GR-Lpr
⠀⠀- Renamed The Royal Flush Gang party name into The Royal Gang
⠀⠀- Added English lines for Korean A and Japanese localiations
⠀⠀- Rearranged some skills back to avoid bugs
⠀⠀- Added new icons for some skills
⠀⠀- Various audio tweaks and improvements
⠀⠀- Various minor fixes and changes

Update: 22 Sep, 2018 @ 11:02am

Base Stats:
⠀⠀- Base Stun resistance from 30% to 40%
⠀⠀- Base Debuff resistance from 40% to 30%

Combat Skills:
Call the Shot
⠀⠀- CRT buff replaced with +10/12/15/17/20 DODGE buff
Smokescreen
⠀⠀- Removed the DODGE debuff
Sidearm
⠀⠀- CRT mod from +0/1/2/3/4% to +5/6/7/8/9%
⠀⠀- Removed the Riposte effect
Patch Up
⠀⠀- Heal on ally replaced with Heal 3/4/5/6/7 HP on self
⠀⠀- Added Cure Bleed/Blight effect on self
Skeet Shot
⠀⠀- DMG mod from -85% to -100%
⠀⠀- Now usable in ranks 1234 (was 234)
⠀⠀- Now targets self (was one enemy at 1234)
⠀⠀- Now usable once per battle
⠀⠀- Now counts as a stalling move
⠀⠀- ACC/SPD buffs duration from 3 rounds to 1 battle
⠀⠀- Added +7/8/9/10/11% CRT buff on self (1 battle)
⠀⠀- Removed Bypass Stealth, De-Stealth effects
⠀⠀- Removed the DODGE debuff
⠀⠀- Removed the Clear Marked Target effect on self

Camping Skills:
Clean Musket
⠀⠀- DMG buff from +10% to +20%
⠀⠀- Removed the Stress heal

Trinkets:
Agility Boots
⠀⠀- Move Resist debuff replaced with -20% Stun Resist
Scouting Boots (replace Spiteful Boots)
⠀⠀+10% Scouting chance
Protective Boots (replace Healer's Boots)
⠀⠀+10% MAX HP
⠀⠀+10% PROT
⠀⠀-2 SPD
Dazzling Hat (replaces Reckless Hat)
⠀⠀+30% Stun Skill chance
⠀⠀-10% Debuff Resist
⠀⠀-5 ACC
Sharpshooter's Hat
⠀⠀- DMG buff from +10% to +20%
⠀⠀- Debuff Resist debuff replaced with -25% Stun/Debuff Skill chance debuffs
Silver Musket Ball
⠀⠀- Armor Piercing from +50% to +25%
⠀⠀- SPD debuff replaced with +5% CRT buff

Other Changes:
⠀⠀- Musketeers no longer have halved spawn rate
⠀⠀- Removed the Counterstrike party combo
⠀⠀- Adjusted the animation offset of Skeet Shot
⠀⠀- Minor code tweaks

Update: 5 Sep, 2018 @ 9:07am

Base Stats:
⠀⠀- Base Debuff resistance from 30% to 40%
⠀⠀- Base Trap Disarm resistance from 10% to 30%

Combat Skills:
Call the Shot
⠀⠀- CRT vs Marked buff from +10/11/12/13/15% to +9/10/11/12/13%

Camping Skills:
Chase the Prey (replaces Explosive Gunpowder)
⠀⠀- Time cost: 3
⠀⠀- Self: +20% Scouting chance
⠀⠀- Self: +10% chance Monsters Surprised

Trinkets:
Spiteful Boots
⠀⠀- CRT vs Marked from +6% to +7%

Other Changes:
⠀⠀- Arbalests no longer have halved spawn rate when using the mod
⠀⠀- Added English barks to First Aid and Chase the Prey
⠀⠀- Added a new Caretaker's goal for raising a musketeer to level 6
⠀⠀- Added 15 named party combos featuring the Musketeer:
⠀⠀⠀⠀ All Guns Blazing = Mus-Mus-Hwm-Hwm
⠀⠀⠀⠀ Black Widows = Ves-Mus-GR-Hel
⠀⠀⠀⠀ Blue Bloods = Mus-Mus-GR-GR
⠀⠀⠀⠀ Counterstrike = Mus-Mus-Hwm-MaA
⠀⠀⠀⠀ Coup de Grâce = Mus-Occ-Hwm-BH
⠀⠀⠀⠀ Critical Role = Mus-Occ-BH-Hel
⠀⠀⠀⠀ Fancy Pants = Mus-Ant-GR-Jes
⠀⠀⠀⠀ Heavy Artillery = Arb-Mus-Lep-Lep
⠀⠀⠀⠀ Hunting Party = Mus-HM-HM-HM
⠀⠀⠀⠀ Musketball Team = Mus-Mus-Hel-Lep
⠀⠀⠀⠀ Lawful Good = Ves-Mus-HM-MaA
⠀⠀⠀⠀ Point and Shoot = Arb-Mus-HM-BH
⠀⠀⠀⠀ Strike Team = Arb-Mus-Hwm-Hwm
⠀⠀⠀⠀ The Royal Flush Gang = Mus-Jes-Cru-Lep
⠀⠀⠀⠀ The Three Musketeers = Mus-Mus-Mus-Cru

Update: 4 Aug, 2018 @ 10:00am

Camping Skills:
Explosive Gunpowder (completely reworked)
⠀⠀- Time cost: 3
⠀⠀- Self: +20% Stun Skill chance
⠀⠀- Self: +20% Debuff Skill chance

Other Changes:
⠀⠀- Fixed the game crashing when opening the CoM trinket shop menu
⠀⠀- Fixed musketeer Crimson Court trinkets appearing at the CoM trinket shop
⠀⠀- Various tweaks and additions to the mod's audio, art, code, and localization

Update: 27 Jul, 2018 @ 12:27pm

Combat Skills:
Aimed Shot
⠀⠀- Added +15/20/25/30/35% DMG vs Beast modifier
Call the Shot
⠀⠀- DODGE debuff replaced with -15/17/20/22/25% PROT debuff
Buckshot
⠀⠀- Now usable unlimited times per battle (was 3)
⠀⠀- PROT debuff replaced with +10/12/15/17/20% DMG Taken debuff
Patch Up
⠀⠀- Now usable in ranks 234 (was 34)
Skeet Shot
⠀⠀- DMG mod from -100% to -85%
⠀⠀- No longer counts as a stalling move
⠀⠀- SPD buff from +2/2/3/3/4 to +3/3/4/4/5
⠀⠀- Replaced the Stun/Debuff Resist debuffs with -20/22/25/27/30 DODGE debuff
⠀⠀- Added the Bypass Stealth and De-Stealth effects
⠀⠀- Added the Clear Marked Target effect on self
⠀⠀- Added +10/11/12/13/15 ACC buff on self

Trinkets:
Healer's Boots (replace Medic's Boots)
⠀⠀+50% Healing Skills
⠀⠀-10% DMG
Reckless Hat (replaces Bull's Eye Hat)
⠀⠀+20% DMG
⠀⠀-10 ACC
⠀⠀-8 DODGE
Sharpshooter's Hat (replaces Wrathful Hat)
⠀⠀+10% DMG
⠀⠀+10 ACC
⠀⠀+8% CRT
⠀⠀-20% Debuff Resist
Second Place Trophy (completely reworked)
⠀⠀+35% Stun Skill chance
⠀⠀+35% Debuff Skill chance
⠀⠀+15% Stress
Silver Musket Ball (completely reworked)
⠀⠀+50% Armor Piercing
⠀⠀-2 SPD
Crimson Court Set Bonus
⠀⠀- PROT buff replaced with +25% DMG vs Marked

Other Changes:
⠀⠀- Fixed level 0 musketeers having all 7 skills from the start
⠀⠀- Minor code cleanup and art fixes

Update: 22 Jul, 2018 @ 1:02am

Combat Skills:
Aimed Shot
⠀⠀- DMG vs Marked on level 5 from +110% to +100%
Smokescreen
⠀⠀- Fixed ACC debuff duration being 4 rounds instead of intended 3
⠀⠀- Stun chance increased by 10% (100% base, scaling to 140%)
Buckshot
⠀⠀- Now usable in ranks 34 (was 23)
⠀⠀- Now usable 3 times per battle
⠀⠀- PROT debuff duration from 2 to 3 rounds
Sidearm
⠀⠀- Now usable in ranks 123 (was 12)
⠀⠀- Riposte duration from 2 to 3 rounds
Skeet Shot
⠀⠀- Now targets ranks 1234 (was 1+2+3+4)
⠀⠀- SPD buff now targets self (was all heroes)
⠀⠀- SPD buff from +1/1/2/2/3 to +2/2/3/3/4

Camping Skills:
Explosive Gunpowder (completely reworked)
⠀⠀- Time cost: 2
⠀⠀- Self: +10% DMG if in position 4
⠀⠀- Self: +8% CRT if in position 4
⠀⠀- Self: -10% DMG if not in position 4
⠀⠀- Self: -8% CRT if not in position 4

Update: 14 Jul, 2018 @ 2:18pm

Release version. Listed below are all the changes compared to the base game's Musketeer.

Base Stats:
⠀⠀- Base DMG from 4-8/5-10/6-11/6-13/7-14 to 5-10/6-12/7-13/7-15/8-16
⠀⠀- Base CRT from 6/7/8/9/10% to 4/5/6/7/8%
⠀⠀- Base SPD from 3/3/4/4/5 to 4/4/5/5/6
⠀⠀- Base DODGE from 0/5/10/15/20 to 5/10/15/20/25
⠀⠀- Base MAX HP from 27/32/37/42/47 to 24/29/34/39/44
⠀⠀- Base Stun resistance from 40% to 30%
⠀⠀- Base Move resistance from 40% to 30%
⠀⠀- On crit buff: +33% DMG vs Marked replaced with +5% CRT (2 rounds)

Combat Skills:
Aimed Shot
⠀⠀- Base ACC from 95 to 100
⠀⠀- DMG vs Marked from +50/60/70/80/100% to +60/70/80/90/110%
Smokescreen
⠀⠀- DMG mod from -80% to -100%
⠀⠀- Now targets ranks 2+3 (was 3+4)
⠀⠀- Now usable 3 times per battle
⠀⠀- Now counts as a stalling move
⠀⠀- ACC debuff from -15/16/17/18/20 to -10/11/12/13/15
⠀⠀- ACC debuff duration from 2 to 3 rounds
⠀⠀- CRT debuff replaced with Stun (90% base, scaling to 130%)
Call the Shot
⠀⠀- DODGE debuff from -20/22/25/27/30 to -15/16/17/18/20
⠀⠀- DODGE debuff duration from 2 to 3 rounds
⠀⠀- Added +10/11/12/13/15% CRT vs Marked buff on self (2 rounds)
Buckshot
⠀⠀- CRT mod from +2/3/4/5/6% to -9/8/7/6/5%
⠀⠀- Now usable from ranks 23 (was 34)
⠀⠀- Now targets ranks 1+2+3 (was 1+2)
⠀⠀- Knockback 1 replaced with -10/12/15/17/20% PROT (2 rounds)
Sidearm
⠀⠀- Base ACC from 75 to 95
⠀⠀- DMG mod from -10% to -15%
⠀⠀- Now usable from ranks 12 (was 1234)
⠀⠀- Now targets ranks 123 (was random 1234)
⠀⠀- SPD buff replaced with Riposte (2 rounds)
⠀⠀- Riposte: 95 ACC, -40/35/30/32/20% DMG, +0/1/2/3/4% CRT
Patch Up
⠀⠀- Heal from 2-3/3-3/3-4/4-4/4-5 to 1-2/2-2/2-3/3-3/3-4
⠀⠀- Healing Received buff replaced Cure Bleed
Skeet Shot (completely reworked)
⠀⠀Usable from: 234; Targets: 1+2+3+4
⠀⠀Base ACC: 95/100/105/110/115; DMG mod: -100%; CRT mod: 0%
⠀⠀Target: -10/15/20/25/30% Debuff Resist (3 rounds)
⠀⠀Target: -10/12/15/17/20% Stun Resist (3 rounds)
⠀⠀Party: +1/1/2/2/3 SPD (3 rounds)

Camping Skills:
First Aid (renamed from Field Dressing)
⠀⠀- Time cost from 2 to 3
⠀⠀- Both Heal effects replaced with Heal 35% HP
Target Practice (replaces Marching Plan)
⠀⠀- Time cost: 2
⠀⠀- One Companion: +10% DMG Ranged Skills
⠀⠀- One Companion: +8% CRT Ranged Skills
Clean Musket
⠀⠀- Ranged DMG buff from +20% to +10%
⠀⠀- Added -15 Stress heal on self
Explosive Gunpowder (replaces Triage)
⠀⠀- Time cost: 3
⠀⠀- Self: +10 ACC if in position 3
⠀⠀- Self: +10 ACC if in position 4
⠀⠀- Self: +8% CRT if in position 3
⠀⠀- Self: +8% CRT if in position 4

Trinkets:
Agile Boots (replace Sturdy Boots)
⠀⠀+4 DODGE
⠀⠀+1 SPD
⠀⠀-20% Move Resist
Spiteful Boots (replace Vengeful Boots)
⠀⠀+6% CRT vs Marked