Killing Floor 2

Killing Floor 2

Controlled Difficulty - Akathiiro313's Build V2.3
Showing 1-8 of 8 entries
Update: 26 Sep, 2019 @ 5:14am

- Add compatibility with FriendlyHUD made by peelz (Source code provided by peelz)
- Delete some redundant script

Update: 18 Sep, 2019 @ 6:08am

Add spawncycle ts_mig_v3 by Machine

Update: 28 Aug, 2019 @ 4:04am

1.Fixed a problem which there are no zeds spawn on first wave with several spawncycles
2.Add spawncycle ts_mig_v2 by Machine

Update: 3 Aug, 2019 @ 3:47am

1.Fixed the incorrect remaining zeds counter
2.Add Zeds Kills Counter (For FP, SC, QP and Husk)
3.Add spawncycle asl_v2,v3 by DarkDarkington
BL_v1,v2 by Sneakydevilll
grand_v1 by GRANDface
osffi_v1 by GRANDface
doom_v1,v2,v2plus,v2short and doomsday by HUNTER
fpp_v1 by S|Kaio and Joabyy
4.Add spawncycle lts_heavy, lts_albino_rs, lts_moderate by myself designed for Large Takedown perk solo practice or challenge

Update: 28 Jul, 2019 @ 6:07am

Update: 26 Jul, 2019 @ 6:24am

Update: 3 Aug, 2018 @ 9:26am

Now supports which speific EDARs to spawn in custom spawncycle, you can use DE(or TR), DR(or BO), DL(or BA) to spawn speific Trapper, Boomer, and Blaster in your own spawncycle.

Adjust spawncycle presets so that basic_heavy and basic_light now supports both short game and long game.

Update: 27 Jul, 2018 @ 7:35am

Fixed breakage caused by v1065 patch so that albino control works again.

Added chat command to control spawn of the EDARs since they are a kind of albino zeds now.(!cdalbinostalkers and !cdalbinohusks are used to control EDARs' spawn)

Now supports EDARs in custom spawncycle, you can use ST* or HU* in your spawncycle to spawn EDARs.

Added spawncycle preset ts_mig_v1.

Added spawncycle preset ts_mig_v1_p.

Added spawncycle preset ts_lk313_stg.

Text color changed to pink.

Added command !cdmig.