Sid Meier's Civilization VI

Sid Meier's Civilization VI

Radiant Mountains and Deers
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Update: 18 Aug, 2019 @ 12:52pm

Adding code lines in the modinfo file so this mod can be marked as compatible with the new expansion allowing it to be run errorless. Due to my "not so good" actual health condition, for now i do not have the time to hunt for any new incompatibilities or fix them. If you are damn sure it is not due to your 250+ not compatible mods running together, you can always leave a message about your issue but don't expect any quick fix from me. Enjoy & Cheers !

Update: 8 Aug, 2018 @ 9:05am

2.0 aborted since i didn't realize i just re-coded the production part of Mountain sucks less... Might be the tireness.

Subscribe "Mountain sucks less" in complement of this one to get also a production adjacency bonus on Quarries, Mines and Lumber Mills.

Update: 8 Aug, 2018 @ 9:04am

2.0 aborted since i didn't realize i just re-coded the production part of Mountain sucks less... Might be the tireness.

Subscribe "Mountain sucks less" in complement of this one to get also a production adjacency bonus on Quarries, Mines and Lumber Mills.

Update: 8 Aug, 2018 @ 6:10am

2.0 Version

Now This mod provide the same kind of mountain adjacency bonus for quarries and their production bonus.
See the screenshot to have a clearer idea of what's going on.

Remember quarries concern Stone, Marble and Gypsum ressources only.

This wonderful idea was suggested by Aliatko.

Update: 1 Aug, 2018 @ 9:30am