Starbound

Starbound

Sandbound
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Update: 6 Jul, 2019 @ 3:10pm

experiment 5

Update: 6 Jul, 2019 @ 3:06pm

experiment 4

Update: 6 Jul, 2019 @ 2:50pm

experiment 2

Update: 6 Jul, 2019 @ 2:35pm

Experiment, ignore this

Update: 21 Jun, 2019 @ 12:58pm

Added some recipes to player.config, moved some stuff to learn blueprints on pickup, made peacekeeper mech parts craftable

Update: 21 Jun, 2019 @ 12:05pm

A lot of stuff has been improved/changed and the mod is now afaik properly compatible with 1.4.
-Added an in-game guide in the form of a codex (you can find it in your ship locker or use a Debug Stick 1 to spawn another copy of the guide
-Added 'Debug Stick 1' to allow access to the Outpost and for spawning more guides for existing players
-Changed the starter quest to be a modified version of the vanilla 'gaterepair' quest rather than a new quest as it was before, which should make transitioning back into the vanilla questline using Debug Stick 1 seamless and also should make Sandbound compatible with race mods or mods that add a new SAIL
-Made all the peacekeeper stuff obtainable (but I don't think the quests fit with this mod so you will have to use Debug Stick 1 and go via the Outpost to access them)
-Made a lot of furniture spawn in chests properly now (I used the wrong treasurepool) and also made them printable
-1.3.1 will come within a couple of hours since I already realised stuff I forgot

Update: 21 Aug, 2018 @ 12:42pm

Version 1.2.2 nerfs Vault Key drop rates in hier-tier chests and allows you to unlock Scan Mode by completing the starting quest. If you have already completed it, do /giveessentialitem scanmode inspectiontool.

Update: 20 Aug, 2018 @ 7:49am

Ignore the last update I messed up lmao

Update: 20 Aug, 2018 @ 7:42am

This is not an update, I am just experimenting with how much packing the assets reduces file size.
[BROKEN DO NOT USE]

Update: 20 Aug, 2018 @ 7:26am

Version 1.2.1 fixes a crash bug caused by a duplicate of the Aviolite Crystal item.