Divinity: Original Sin 2
LeaderLib - Definitive Edition
211–220 из 357
< 1 ... 20  21  22  23  24 ... 36 >
Обновление: 23 фев. 2020 г. в 18:08

1.6.0.3

Changes
  • [Extender] Ensured global settings for a mod are preserved if the mod isn't active.

Обновление: 23 фев. 2020 г. в 14:08

1.6.0.2b

Changes
  • [Extender] Quick tweak to call LeaderLib_Mods_OnVersionChanged when initially registering a mod.

Обновление: 23 фев. 2020 г. в 13:54

1.6.0.2

Changes
  • Fix for LeaderLib Settings missing in older saves (for real this time).

Обновление: 23 фев. 2020 г. в 11:39

1.6.0.1

Changes
  • Fix for LeaderLib Settings missing in older saves.

Обновление: 22 фев. 2020 г. в 17:16

1.6.0.0

Changes
  • Added new icons for the chain/unchain all skills. These also now play the related sounds.
  • Disabled the "Registered Mods" menu as mods are now auto-registered when the script extender is present.

For Mod Authors:

Misc
  • All Larian sounds missing resources are now available via new LeaderLib resources. This includes all UI sounds (the party chain/unchain sounds) and more.

Osiris Extender Support
  • Mods are now auto-registered if the Osiris Extender is present, making LeaderLib support super easy and compact.

Lua API Changes
  • Added various functions for parsing version integers and strings.

Обновление: 10 фев. 2020 г. в 13:30

1.5.20.0

Changes
  • Added a helper script for managing scripts that should only be active when the game is done loading.

Обновление: 9 фев. 2020 г. в 23:41

1.5.19.0

Changes
  • Added a safety check for trader seats. If the seat is destroyed, sitting is skipped.
  • Made sure a secret target helper dummy stays off stage (hidden).

Обновление: 7 фев. 2020 г. в 23:41

Обновление: 30 янв. 2020 г. в 22:29

Обновление: 30 янв. 2020 г. в 22:29