Divinity: Original Sin 2

Divinity: Original Sin 2

LeaderLib - Definitive Edition
Hiển thị 251-260 trong 357 mục
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Cập nhật: 17 Thg09, 2019 @ 8:58am

1.2.9.3

Changes
  • Fix for GUIDSTRING-related casting issues.
  • Added a query for IsDying/IsDead (LeaderLib_Helper_QRY_CharacterIsDeadOrDying).
  • Added more Weapon Expansion icons (preparing for release soon ™).

Cập nhật: 13 Thg09, 2019 @ 9:03pm

Cập nhật: 13 Thg09, 2019 @ 8:26pm

Cập nhật: 7 Thg09, 2019 @ 4:02pm

1.2.9.0

Changes

Force (Push) Helpers
  • New statuses for pushing things around with Force.
    They apply LEADERLIB_FORCE_APPLIED on hit, and are resisted by the LEADERLIB_FORCE_IMMUNE status, or the LeaderLib_ForceImmune tag.
    (LEADERLIB_FORCE_PUSH1 to LEADERLIB_FORCE_PUSH20)

  • New helper for pushing things with Force instantly:
    LeaderLib_Force_Apply((GUIDSTRING)_Source, (GUIDSTRING)_Target, (INTEGER)_Distance)
    Note: Force applied in this way has some post-push logic to make sure things don't get knocked out of bounds.

Misc:
  • New math clamp helper for clamping an integer between a minimum and maximum number.
  • The "leaderlib_addtreasure" ReCon commmand now takes optional parameters.
  • Small optimizations to older code (initial iterator database creation).

Cập nhật: 7 Thg09, 2019 @ 4:01pm

Cập nhật: 24 Thg08, 2019 @ 1:13pm

1.2.7.0

Changes
  • Crimes created by skill dummies should now be redirected to the source.
  • Added a helper event for unequipping an item.
  • Added a helper for flipping a global flag between enabled/disabled.
  • Added a helper event for sending an item to a character's inventory.
  • Added a helper for checking an item's rune slots.

Cập nhật: 18 Thg08, 2019 @ 6:44am

Cập nhật: 16 Thg08, 2019 @ 11:44am

Cập nhật: 12 Thg08, 2019 @ 8:08am

1.2.3.0

Item Auto-Leveling
  • Tweak to the rules for leveling items with the LeaderLib_AutoLevel tag. Spamming level-ups should have the item level correctly now.

Shapeshifting
  • Added two new rings that allows you to shapeshift between all races, genders, and undead versions instantly (LOOT_LeaderLib_Ring_Shapeshifter and LOOT_LeaderLib_Debug_Ring_TestingStats for a version with stats). Currently, these rings have to be spawned manually, as they're intended use is for mod authors or GMs who want to test all 16 player characters.

Cập nhật: 4 Thg08, 2019 @ 2:36pm